Files
PocketMine-MP/src/block/Vine.php
2025-08-30 18:11:24 +01:00

162 lines
4.2 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\HorizontalFacingOption;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\world\BlockTransaction;
use function array_intersect_key;
use function count;
use function spl_object_id;
class Vine extends Flowable{
/** @var HorizontalFacingOption[] */
protected array $faces = [];
protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->enumSet($this->faces, HorizontalFacingOption::cases());
}
/** @return HorizontalFacingOption[] */
public function getFaces() : array{ return $this->faces; }
public function hasFace(HorizontalFacingOption $face) : bool{
return isset($this->faces[spl_object_id($face)]);
}
/**
* @param HorizontalFacingOption[] $faces
* @return $this
*/
public function setFaces(array $faces) : self{
$uniqueFaces = [];
foreach($faces as $face){
if(!$face instanceof HorizontalFacingOption){
throw new \InvalidArgumentException("Expected array of HorizontalFacingOption");
}
$uniqueFaces[spl_object_id($face)] = $face;
}
$this->faces = $uniqueFaces;
return $this;
}
/** @return $this */
public function setFace(HorizontalFacingOption $face, bool $value) : self{
if($value){
$this->faces[spl_object_id($face)] = $face;
}else{
unset($this->faces[spl_object_id($face)]);
}
return $this;
}
public function hasEntityCollision() : bool{
return true;
}
public function canClimb() : bool{
return true;
}
public function canBeReplaced() : bool{
return true;
}
public function onEntityInside(Entity $entity) : bool{
$entity->resetFallDistance();
return true;
}
protected function recalculateCollisionBoxes() : array{
return [];
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
$oppositeFace = Facing::opposite($face);
$hzFacing = HorizontalFacingOption::tryFromFacing($oppositeFace);
if($hzFacing === null || !$blockReplace->getSide($oppositeFace)->isFullCube()){
return false;
}
$this->faces = $blockReplace instanceof Vine ? $blockReplace->faces : [];
$this->faces[spl_object_id($hzFacing)] = $hzFacing;
return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
}
public function onNearbyBlockChange() : void{
$changed = false;
$up = $this->getSide(Facing::UP);
//check which faces have corresponding vines in the block above
$supportedFaces = $up instanceof Vine ? array_intersect_key($this->faces, $up->faces) : [];
foreach($this->faces as $face){
if(!isset($supportedFaces[spl_object_id($face)]) && !$this->getSide($face->toFacing())->isSolid()){
unset($this->faces[spl_object_id($face)]);
$changed = true;
}
}
if($changed){
$world = $this->position->getWorld();
if(count($this->faces) === 0){
$world->useBreakOn($this->position);
}else{
$world->setBlock($this->position, $this);
}
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
//TODO: vine growth
}
public function getDrops(Item $item) : array{
if(($item->getBlockToolType() & BlockToolType::SHEARS) !== 0){
return $this->getDropsForCompatibleTool($item);
}
return [];
}
public function getFlameEncouragement() : int{
return 15;
}
public function getFlammability() : int{
return 100;
}
}