mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-08 10:53:05 +00:00
this is a reduced version compared to the original, due to the difficulty of getting rid of Facing values internally.
155 lines
4.4 KiB
PHP
155 lines
4.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\Ageable;
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use pocketmine\block\utils\AgeableTrait;
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use pocketmine\block\utils\BlockEventHelper;
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use pocketmine\block\utils\StaticSupportTrait;
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use pocketmine\item\Fertilizer;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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use pocketmine\world\BlockTransaction;
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use pocketmine\world\Position;
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class Sugarcane extends Flowable implements Ageable{
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use AgeableTrait;
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use StaticSupportTrait {
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onNearbyBlockChange as onSupportBlockChange;
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}
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public const MAX_AGE = 15;
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private function seekToBottom() : Position{
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$world = $this->position->getWorld();
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$bottom = $this->position;
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while(($next = $world->getBlock($bottom->down()))->hasSameTypeId($this)){
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$bottom = $next->position;
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}
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return $bottom;
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}
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private function grow(Position $pos, ?Player $player = null) : bool{
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$grew = false;
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$world = $pos->getWorld();
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for($y = 1; $y < 3; ++$y){
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if(!$world->isInWorld($pos->x, $pos->y + $y, $pos->z)){
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break;
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}
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$b = $world->getBlockAt($pos->x, $pos->y + $y, $pos->z);
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if($b->getTypeId() === BlockTypeIds::AIR){
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if(BlockEventHelper::grow($b, VanillaBlocks::SUGARCANE(), $player)){
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$grew = true;
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}else{
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break;
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}
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}elseif(!$b->hasSameTypeId($this)){
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break;
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}
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}
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$this->age = 0;
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$world->setBlock($pos, $this);
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return $grew;
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}
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public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if($item instanceof Fertilizer){
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if($this->grow($this->seekToBottom(), $player)){
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$item->pop();
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}
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return true;
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}
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return false;
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}
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private function canBeSupportedAt(Block $block) : bool{
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$supportBlock = $block->getSide(Facing::DOWN);
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return $supportBlock->hasSameTypeId($this) ||
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$supportBlock->hasTypeTag(BlockTypeTags::MUD) ||
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$supportBlock->hasTypeTag(BlockTypeTags::DIRT) ||
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$supportBlock->hasTypeTag(BlockTypeTags::SAND);
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}
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public function ticksRandomly() : bool{
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return true;
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}
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public function onRandomTick() : void{
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$down = $this->getSide(Facing::DOWN);
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if(!$down->hasSameTypeId($this)){
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if(!$this->hasNearbyWater($down)){
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$this->position->getWorld()->useBreakOn($this->position, createParticles: true);
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return;
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}
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if($this->age === self::MAX_AGE){
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$this->grow($this->position);
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}else{
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++$this->age;
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$this->position->getWorld()->setBlock($this->position, $this);
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}
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}
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}
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public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, Facing $face, Vector3 $clickVector, ?Player $player = null) : bool{
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$down = $blockReplace->getSide(Facing::DOWN);
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if($down->hasSameTypeId($this)){
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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//support criteria are checked by FixedSupportTrait, but this part applies to placement only
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foreach(Facing::HORIZONTAL as $side){
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$sideBlock = $down->getSide($side);
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if($sideBlock instanceof Water || $sideBlock instanceof FrostedIce){
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return parent::place($tx, $item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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}
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return false;
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}
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private function hasNearbyWater(Block $down) : bool{
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foreach($down->getHorizontalSides() as $sideBlock){
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$blockId = $sideBlock->getTypeId();
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if($blockId === BlockTypeIds::WATER || $blockId === BlockTypeIds::FROSTED_ICE){
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return true;
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}
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}
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return false;
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}
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public function onNearbyBlockChange() : void{
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$down = $this->getSide(Facing::DOWN);
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if(!$down->hasSameTypeId($this) && !$this->hasNearbyWater($down)){
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$this->position->getWorld()->useBreakOn($this->position, createParticles: true);
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}else{
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$this->onSupportBlockChange();
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}
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}
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}
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