mirror of
https://github.com/pmmp/PocketMine-MP.git
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84 lines
2.6 KiB
PHP
84 lines
2.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\FacesOppositePlacingPlayerTrait;
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use pocketmine\block\utils\HorizontalFacing;
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use pocketmine\block\utils\PoweredByRedstone;
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use pocketmine\block\utils\PoweredByRedstoneTrait;
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use pocketmine\block\utils\StaticSupportTrait;
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use pocketmine\block\utils\SupportType;
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use pocketmine\data\runtime\RuntimeDataDescriber;
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use pocketmine\item\Item;
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use pocketmine\math\AxisAlignedBB;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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class RedstoneRepeater extends Flowable implements PoweredByRedstone, HorizontalFacing{
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use FacesOppositePlacingPlayerTrait;
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use PoweredByRedstoneTrait;
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use StaticSupportTrait;
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public const MIN_DELAY = 1;
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public const MAX_DELAY = 4;
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protected int $delay = self::MIN_DELAY;
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protected function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
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$w->enum($this->facing);
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$w->boundedIntAuto(self::MIN_DELAY, self::MAX_DELAY, $this->delay);
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$w->bool($this->powered);
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}
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public function getDelay() : int{ return $this->delay; }
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/** @return $this */
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public function setDelay(int $delay) : self{
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if($delay < self::MIN_DELAY || $delay > self::MAX_DELAY){
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throw new \InvalidArgumentException("Delay must be in range " . self::MIN_DELAY . " ... " . self::MAX_DELAY);
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}
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$this->delay = $delay;
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return $this;
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}
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protected function recalculateCollisionBoxes() : array{
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return [AxisAlignedBB::one()->trimmedCopy(Facing::UP, 7 / 8)];
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}
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public function onInteract(Item $item, Facing $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
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if(++$this->delay > self::MAX_DELAY){
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$this->delay = self::MIN_DELAY;
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}
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$this->position->getWorld()->setBlock($this->position, $this);
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return true;
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}
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private function canBeSupportedAt(Block $block) : bool{
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return $block->getAdjacentSupportType(Facing::DOWN) !== SupportType::NONE;
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}
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//TODO: redstone functionality
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}
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