Files
PocketMine-MP/src/pocketmine/inventory/DoubleChestInventory.php
Dylan K. Taylor 4e693e91e6 ChestInventory: document that getHolder() may return Position
there is a variance issue with EnderChestInventory that was detected by phpstan-strict-rules which can't be addressed without a BC break. This fix will at least allow static analysers to be aware that code using this function might catch fire when it sees an EnderChestInventory without realizing it.
2020-02-06 19:33:34 +00:00

147 lines
3.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\level\Position;
use pocketmine\Player;
use pocketmine\tile\Chest;
use function array_merge;
use function array_slice;
use function count;
class DoubleChestInventory extends ChestInventory implements InventoryHolder{
/** @var ChestInventory */
private $left;
/** @var ChestInventory */
private $right;
public function __construct(Chest $left, Chest $right){
$this->left = $left->getRealInventory();
$this->right = $right->getRealInventory();
$items = array_merge($this->left->getContents(true), $this->right->getContents(true));
BaseInventory::__construct($items);
}
public function getName() : string{
return "Double Chest";
}
public function getDefaultSize() : int{
return $this->left->getDefaultSize() + $this->right->getDefaultSize();
}
public function getInventory(){
return $this;
}
/**
* @return Chest|Position
*/
public function getHolder(){
return $this->left->getHolder();
}
public function getItem(int $index) : Item{
return $index < $this->left->getSize() ? $this->left->getItem($index) : $this->right->getItem($index - $this->left->getSize());
}
public function setItem(int $index, Item $item, bool $send = true) : bool{
$old = $this->getItem($index);
if($index < $this->left->getSize() ? $this->left->setItem($index, $item, $send) : $this->right->setItem($index - $this->left->getSize(), $item, $send)){
$this->onSlotChange($index, $old, $send);
return true;
}
return false;
}
public function getContents(bool $includeEmpty = false) : array{
$result = $this->left->getContents($includeEmpty);
$leftSize = $this->left->getSize();
foreach($this->right->getContents($includeEmpty) as $i => $item){
$result[$i + $leftSize] = $item;
}
return $result;
}
/**
* @param Item[] $items
*/
public function setContents(array $items, bool $send = true) : void{
$size = $this->getSize();
if(count($items) > $size){
$items = array_slice($items, 0, $size, true);
}
$leftSize = $this->left->getSize();
for($i = 0; $i < $size; ++$i){
if(!isset($items[$i])){
if(($i < $leftSize and isset($this->left->slots[$i])) or isset($this->right->slots[$i - $leftSize])){
$this->clear($i, false);
}
}elseif(!$this->setItem($i, $items[$i], false)){
$this->clear($i, false);
}
}
if($send){
$this->sendContents($this->getViewers());
}
}
public function onOpen(Player $who) : void{
parent::onOpen($who);
if(count($this->getViewers()) === 1 and $this->right->getHolder()->isValid()){
$this->right->broadcastBlockEventPacket(true);
}
}
public function onClose(Player $who) : void{
if(count($this->getViewers()) === 1 and $this->right->getHolder()->isValid()){
$this->right->broadcastBlockEventPacket(false);
}
parent::onClose($who);
}
public function getLeftSide() : ChestInventory{
return $this->left;
}
public function getRightSide() : ChestInventory{
return $this->right;
}
/**
* @return void
*/
public function invalidate(){
$this->left = null;
$this->right = null;
}
}