PocketMine-MP/src/timings/Timings.php
2020-11-27 00:02:34 +00:00

240 lines
9.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\timings;
use pocketmine\block\tile\Tile;
use pocketmine\entity\Entity;
use pocketmine\network\mcpe\protocol\ClientboundPacket;
use pocketmine\network\mcpe\protocol\ServerboundPacket;
use pocketmine\player\Player;
use pocketmine\scheduler\TaskHandler;
use function dechex;
abstract class Timings{
public const INCLUDED_BY_OTHER_TIMINGS_PREFIX = "** ";
/** @var bool */
private static $initialized = false;
/** @var TimingsHandler */
public static $fullTickTimer;
/** @var TimingsHandler */
public static $serverTickTimer;
/** @var TimingsHandler */
public static $memoryManagerTimer;
/** @var TimingsHandler */
public static $garbageCollectorTimer;
/** @var TimingsHandler */
public static $titleTickTimer;
/** @var TimingsHandler */
public static $playerNetworkSendTimer;
/** @var TimingsHandler */
public static $playerNetworkSendCompressTimer;
/** @var TimingsHandler */
public static $playerNetworkSendEncryptTimer;
/** @var TimingsHandler */
public static $playerNetworkReceiveTimer;
/** @var TimingsHandler */
public static $playerNetworkReceiveDecompressTimer;
/** @var TimingsHandler */
public static $playerNetworkReceiveDecryptTimer;
/** @var TimingsHandler */
public static $playerChunkOrderTimer;
/** @var TimingsHandler */
public static $playerChunkSendTimer;
/** @var TimingsHandler */
public static $connectionTimer;
/** @var TimingsHandler */
public static $schedulerTimer;
/** @var TimingsHandler */
public static $serverCommandTimer;
/** @var TimingsHandler */
public static $worldLoadTimer;
/** @var TimingsHandler */
public static $worldSaveTimer;
/** @var TimingsHandler */
public static $populationTimer;
/** @var TimingsHandler */
public static $generationCallbackTimer;
/** @var TimingsHandler */
public static $permissibleCalculationTimer;
/** @var TimingsHandler */
public static $permissionDefaultTimer;
/** @var TimingsHandler */
public static $entityMoveTimer;
/** @var TimingsHandler */
public static $playerCheckNearEntitiesTimer;
/** @var TimingsHandler */
public static $tickEntityTimer;
/** @var TimingsHandler */
public static $tickTileEntityTimer;
/** @var TimingsHandler */
public static $timerEntityBaseTick;
/** @var TimingsHandler */
public static $timerLivingEntityBaseTick;
/** @var TimingsHandler */
public static $schedulerSyncTimer;
/** @var TimingsHandler */
public static $schedulerAsyncTimer;
/** @var TimingsHandler */
public static $playerCommandTimer;
/** @var TimingsHandler */
public static $craftingDataCacheRebuildTimer;
/** @var TimingsHandler */
public static $syncPlayerDataLoad;
/** @var TimingsHandler */
public static $syncPlayerDataSave;
/** @var TimingsHandler[] */
public static $entityTypeTimingMap = [];
/** @var TimingsHandler[] */
public static $tileEntityTypeTimingMap = [];
/** @var TimingsHandler[] */
public static $packetReceiveTimingMap = [];
/** @var TimingsHandler[] */
public static $packetSendTimingMap = [];
/** @var TimingsHandler[] */
public static $pluginTaskTimingMap = [];
/** @var TimingsHandler */
public static $broadcastPackets;
public static function init() : void{
if(self::$initialized){
return;
}
self::$initialized = true;
self::$fullTickTimer = new TimingsHandler("Full Server Tick");
self::$serverTickTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Full Server Tick", self::$fullTickTimer);
self::$memoryManagerTimer = new TimingsHandler("Memory Manager");
self::$garbageCollectorTimer = new TimingsHandler("Garbage Collector", self::$memoryManagerTimer);
self::$titleTickTimer = new TimingsHandler("Console Title Tick");
self::$playerNetworkSendTimer = new TimingsHandler("Player Network Send");
self::$playerNetworkSendCompressTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Compression", self::$playerNetworkSendTimer);
self::$playerNetworkSendEncryptTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Send - Encryption", self::$playerNetworkSendTimer);
self::$playerNetworkReceiveTimer = new TimingsHandler("Player Network Receive");
self::$playerNetworkReceiveDecompressTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decompression", self::$playerNetworkReceiveTimer);
self::$playerNetworkReceiveDecryptTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Player Network Receive - Decryption", self::$playerNetworkReceiveTimer);
self::$broadcastPackets = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Broadcast Packets", self::$playerNetworkSendTimer);
self::$playerChunkOrderTimer = new TimingsHandler("Player Order Chunks");
self::$playerChunkSendTimer = new TimingsHandler("Player Send Chunks");
self::$connectionTimer = new TimingsHandler("Connection Handler");
self::$schedulerTimer = new TimingsHandler("Scheduler");
self::$serverCommandTimer = new TimingsHandler("Server Command");
self::$worldLoadTimer = new TimingsHandler("World Load");
self::$worldSaveTimer = new TimingsHandler("World Save");
self::$populationTimer = new TimingsHandler("World Population");
self::$generationCallbackTimer = new TimingsHandler("World Generation Callback");
self::$permissibleCalculationTimer = new TimingsHandler("Permissible Calculation");
self::$permissionDefaultTimer = new TimingsHandler("Default Permission Calculation");
self::$syncPlayerDataLoad = new TimingsHandler("Player Data Load");
self::$syncPlayerDataSave = new TimingsHandler("Player Data Save");
self::$entityMoveTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "entityMove");
self::$playerCheckNearEntitiesTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "checkNearEntities");
self::$tickEntityTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity");
self::$tickTileEntityTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickTileEntity");
self::$timerEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "entityBaseTick");
self::$timerLivingEntityBaseTick = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "livingEntityBaseTick");
self::$schedulerSyncTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Sync Tasks");
self::$schedulerAsyncTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "Scheduler - Async Tasks");
self::$playerCommandTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "playerCommand");
self::$craftingDataCacheRebuildTimer = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "craftingDataCacheRebuild");
}
public static function getScheduledTaskTimings(TaskHandler $task, int $period) : TimingsHandler{
$name = "Task: " . $task->getOwnerName() . " Runnable: " . $task->getTaskName();
if($period > 0){
$name .= "(interval:" . $period . ")";
}else{
$name .= "(Single)";
}
if(!isset(self::$pluginTaskTimingMap[$name])){
self::$pluginTaskTimingMap[$name] = new TimingsHandler($name, self::$schedulerSyncTimer);
}
return self::$pluginTaskTimingMap[$name];
}
public static function getEntityTimings(Entity $entity) : TimingsHandler{
$entityType = (new \ReflectionClass($entity))->getShortName();
if(!isset(self::$entityTypeTimingMap[$entityType])){
if($entity instanceof Player){
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity - EntityPlayer", self::$tickEntityTimer);
}else{
self::$entityTypeTimingMap[$entityType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickEntity - " . $entityType, self::$tickEntityTimer);
}
}
return self::$entityTypeTimingMap[$entityType];
}
public static function getTileEntityTimings(Tile $tile) : TimingsHandler{
$tileType = (new \ReflectionClass($tile))->getShortName();
if(!isset(self::$tileEntityTypeTimingMap[$tileType])){
self::$tileEntityTypeTimingMap[$tileType] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "tickTileEntity - " . $tileType, self::$tickTileEntityTimer);
}
return self::$tileEntityTypeTimingMap[$tileType];
}
public static function getReceiveDataPacketTimings(ServerboundPacket $pk) : TimingsHandler{
$pid = $pk->pid();
if(!isset(self::$packetReceiveTimingMap[$pid])){
$pkName = (new \ReflectionClass($pk))->getShortName();
self::$packetReceiveTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "receivePacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkReceiveTimer);
}
return self::$packetReceiveTimingMap[$pid];
}
public static function getSendDataPacketTimings(ClientboundPacket $pk) : TimingsHandler{
$pid = $pk->pid();
if(!isset(self::$packetSendTimingMap[$pid])){
$pkName = (new \ReflectionClass($pk))->getShortName();
self::$packetSendTimingMap[$pid] = new TimingsHandler(self::INCLUDED_BY_OTHER_TIMINGS_PREFIX . "sendPacket - " . $pkName . " [0x" . dechex($pid) . "]", self::$playerNetworkSendTimer);
}
return self::$packetSendTimingMap[$pid];
}
}