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signs now become finalized if: - the player quits and rejoins (because the entity runtime ID of the player will not be the same) - the chunk is unloaded and reloaded (because the tagged entity runtime ID is not saved). closes #4198
194 lines
5.7 KiB
PHP
194 lines
5.7 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\tile;
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use pocketmine\event\block\SignChangeEvent;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\tag\StringTag;
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use pocketmine\Player;
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use pocketmine\utils\TextFormat;
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use function array_map;
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use function array_pad;
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use function array_slice;
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use function explode;
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use function implode;
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use function mb_check_encoding;
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use function mb_scrub;
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use function sprintf;
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use function strlen;
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class Sign extends Spawnable{
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public const TAG_TEXT_BLOB = "Text";
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public const TAG_TEXT_LINE = "Text%d"; //sprintf()able
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/**
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* @return string[]
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*/
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private static function fixTextBlob(string $blob) : array{
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return array_slice(array_pad(explode("\n", $blob), 4, ""), 0, 4);
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}
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/** @var string[] */
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protected $text = ["", "", "", ""];
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/** @var int|null */
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protected $editorEntityRuntimeId = null;
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protected function readSaveData(CompoundTag $nbt) : void{
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if($nbt->hasTag(self::TAG_TEXT_BLOB, StringTag::class)){ //MCPE 1.2 save format
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$this->text = self::fixTextBlob($nbt->getString(self::TAG_TEXT_BLOB));
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}else{
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for($i = 1; $i <= 4; ++$i){
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$textKey = sprintf(self::TAG_TEXT_LINE, $i);
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if($nbt->hasTag($textKey, StringTag::class)){
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$this->text[$i - 1] = $nbt->getString($textKey);
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}
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}
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}
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$this->text = array_map(function(string $line) : string{
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return mb_scrub($line, 'UTF-8');
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}, $this->text);
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}
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protected function writeSaveData(CompoundTag $nbt) : void{
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$nbt->setString(self::TAG_TEXT_BLOB, implode("\n", $this->text));
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for($i = 1; $i <= 4; ++$i){ //Backwards-compatibility
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$textKey = sprintf(self::TAG_TEXT_LINE, $i);
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$nbt->setString($textKey, $this->getLine($i - 1));
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}
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}
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/**
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* Changes contents of the specific lines to the string provided.
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* Leaves contents of the specific lines as is if null is provided.
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*/
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public function setText(?string $line1 = "", ?string $line2 = "", ?string $line3 = "", ?string $line4 = "") : void{
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if($line1 !== null){
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$this->setLine(0, $line1, false);
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}
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if($line2 !== null){
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$this->setLine(1, $line2, false);
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}
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if($line3 !== null){
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$this->setLine(2, $line3, false);
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}
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if($line4 !== null){
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$this->setLine(3, $line4, false);
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}
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$this->onChanged();
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}
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/**
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* @param int $index 0-3
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*/
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public function setLine(int $index, string $line, bool $update = true) : void{
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if($index < 0 or $index > 3){
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throw new \InvalidArgumentException("Index must be in the range 0-3!");
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}
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if(!mb_check_encoding($line, 'UTF-8')){
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throw new \InvalidArgumentException("Text must be valid UTF-8");
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}
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$this->text[$index] = $line;
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if($update){
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$this->onChanged();
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}
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}
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/**
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* @param int $index 0-3
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*/
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public function getLine(int $index) : string{
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if($index < 0 or $index > 3){
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throw new \InvalidArgumentException("Index must be in the range 0-3!");
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}
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return $this->text[$index];
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}
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/**
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* @return string[]
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*/
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public function getText() : array{
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return $this->text;
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}
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/**
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* Returns the entity runtime ID of the player who placed this sign. Only the player whose entity ID matches this
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* one may edit the sign text.
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* This is needed because as of 1.16.220, there is still no reliable way to detect when the MCPE client closed the
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* sign edit GUI, so we have no way to know when the text is finalized. This limits editing of the text to only the
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* player who placed it, and only while that player is online.
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* We can say for sure that the sign is finalized if either of the following occurs:
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* - The player quits (after rejoin, the player's entity runtimeID will be different).
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* - The chunk is unloaded (on next load, the entity runtimeID will be null, because it's not saved).
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*/
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public function getEditorEntityRuntimeId() : ?int{ return $this->editorEntityRuntimeId; }
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public function setEditorEntityRuntimeId(?int $editorEntityRuntimeId) : void{
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$this->editorEntityRuntimeId = $editorEntityRuntimeId;
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}
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protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
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$nbt->setString(self::TAG_TEXT_BLOB, implode("\n", $this->text));
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}
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public function updateCompoundTag(CompoundTag $nbt, Player $player) : bool{
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if($nbt->getString("id") !== Tile::SIGN){
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return false;
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}
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if($nbt->hasTag(self::TAG_TEXT_BLOB, StringTag::class)){
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$lines = self::fixTextBlob($nbt->getString(self::TAG_TEXT_BLOB));
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}else{
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return false;
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}
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$size = 0;
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foreach($lines as $line){
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$size += strlen($line);
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}
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if($size > 1000){
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//trigger kick + IP ban - TODO: on 4.0 this will require a better fix
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throw new \UnexpectedValueException($player->getName() . " tried to write $size bytes of text onto a sign (bigger than max 1000)");
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}
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$removeFormat = $player->getRemoveFormat();
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$ev = new SignChangeEvent($this->getBlock(), $player, array_map(function(string $line) use ($removeFormat) : string{ return TextFormat::clean($line, $removeFormat); }, $lines));
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if($this->editorEntityRuntimeId === null || $this->editorEntityRuntimeId !== $player->getId()){
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$ev->setCancelled();
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}
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$ev->call();
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if(!$ev->isCancelled()){
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$this->setText(...$ev->getLines());
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return true;
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}else{
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return false;
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}
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}
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}
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