mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 01:46:04 +00:00
171 lines
4.4 KiB
PHP
171 lines
4.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\level\format\anvil;
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use pocketmine\level\format\FullChunk;
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use pocketmine\level\format\mcregion\McRegion;
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use pocketmine\level\Level;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\Byte;
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use pocketmine\nbt\tag\ByteArray;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\network\protocol\FullChunkDataPacket;
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use pocketmine\tile\Spawnable;
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use pocketmine\utils\ChunkException;
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class Anvil extends McRegion{
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/** @var RegionLoader[] */
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protected $regions = [];
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/** @var Chunk[] */
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protected $chunks = [];
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public static function getProviderName(){
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return "anvil";
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}
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public static function getProviderOrder(){
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return self::ORDER_YZX;
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}
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public static function usesChunkSection(){
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return true;
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}
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public static function isValid($path){
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$isValid = (file_exists($path . "/level.dat") and is_dir($path . "/region/"));
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if($isValid){
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$files = glob($path . "/region/*.mc*");
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foreach($files as $f){
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if(strpos($f, ".mcr") !== false){ //McRegion
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$isValid = false;
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break;
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}
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}
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}
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return $isValid;
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}
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public function requestChunkTask($x, $z){
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$chunk = $this->getChunk($x, $z, false);
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if(!($chunk instanceof Chunk)){
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throw new ChunkException("Invalid Chunk sent");
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}
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$tiles = "";
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if(count($chunk->getTiles()) > 0){
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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$list = [];
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foreach($chunk->getTiles() as $tile){
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if($tile instanceof Spawnable){
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$list[] = $tile->getSpawnCompound();
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}
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}
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$nbt->setData($list);
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$tiles = $nbt->write();
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}
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$ordered = $chunk->getBlockIdArray() .
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$chunk->getBlockDataArray() .
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$chunk->getBlockSkyLightArray() .
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$chunk->getBlockLightArray() .
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pack("C*", ...$chunk->getHeightMapArray()) .
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pack("N*", ...$chunk->getBiomeColorArray()) .
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$tiles;
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$this->getLevel()->chunkRequestCallback($x, $z, $ordered, FullChunkDataPacket::ORDER_LAYERED);
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return null;
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}
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/**
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* @param $x
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* @param $z
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*
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* @return RegionLoader
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*/
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protected function getRegion($x, $z){
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return isset($this->regions[$index = Level::chunkHash($x, $z)]) ? $this->regions[$index] : null;
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}
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/**
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* @param int $chunkX
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* @param int $chunkZ
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* @param bool $create
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*
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* @return Chunk
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*/
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public function getChunk($chunkX, $chunkZ, $create = false){
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return parent::getChunk($chunkX, $chunkZ, $create);
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}
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public function setChunk($chunkX, $chunkZ, FullChunk $chunk){
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if(!($chunk instanceof Chunk)){
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throw new ChunkException("Invalid Chunk class");
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}
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$chunk->setProvider($this);
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self::getRegionIndex($chunkX, $chunkZ, $regionX, $regionZ);
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$this->loadRegion($regionX, $regionZ);
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$chunk->setX($chunkX);
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$chunk->setZ($chunkZ);
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$this->chunks[Level::chunkHash($chunkX, $chunkZ)] = $chunk;
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}
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public function getEmptyChunk($chunkX, $chunkZ){
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return Chunk::getEmptyChunk($chunkX, $chunkZ, $this);
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}
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public static function createChunkSection($Y){
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return new ChunkSection(new Compound("", [
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"Y" => new Byte("Y", $Y),
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"Blocks" => new ByteArray("Blocks", str_repeat("\x00", 4096)),
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"Data" => new ByteArray("Data", str_repeat("\x00", 2048)),
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"SkyLight" => new ByteArray("SkyLight", str_repeat("\xff", 2048)),
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"BlockLight" => new ByteArray("BlockLight", str_repeat("\x00", 2048))
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]));
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}
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public function isChunkGenerated($chunkX, $chunkZ){
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if(($region = $this->getRegion($chunkX >> 5, $chunkZ >> 5)) !== null){
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return $region->chunkExists($chunkX - $region->getX() * 32, $chunkZ - $region->getZ() * 32) and $this->getChunk($chunkX - $region->getX() * 32, $chunkZ - $region->getZ() * 32, true)->isGenerated();
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}
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return false;
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}
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protected function loadRegion($x, $z){
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if(isset($this->regions[$index = Level::chunkHash($x, $z)])){
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return true;
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}
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$this->regions[$index] = new RegionLoader($this, $x, $z);
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return true;
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}
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} |