mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-12 12:55:21 +00:00
57 lines
1.8 KiB
PHP
57 lines
1.8 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
declare(strict_types=1);
|
|
|
|
namespace pocketmine\world\generator\populator;
|
|
|
|
use pocketmine\utils\Random;
|
|
use pocketmine\world\ChunkManager;
|
|
use pocketmine\world\format\Chunk;
|
|
use pocketmine\world\generator\object\Ore as ObjectOre;
|
|
use pocketmine\world\generator\object\OreType;
|
|
|
|
class Ore implements Populator{
|
|
/** @var OreType[] */
|
|
private $oreTypes = [];
|
|
|
|
public function populate(ChunkManager $world, int $chunkX, int $chunkZ, Random $random) : void{
|
|
foreach($this->oreTypes as $type){
|
|
$ore = new ObjectOre($random, $type);
|
|
for($i = 0; $i < $ore->type->clusterCount; ++$i){
|
|
$x = $random->nextRange($chunkX << Chunk::COORD_BIT_SIZE, ($chunkX << Chunk::COORD_BIT_SIZE) + Chunk::EDGE_LENGTH - 1);
|
|
$y = $random->nextRange($ore->type->minHeight, $ore->type->maxHeight);
|
|
$z = $random->nextRange($chunkZ << Chunk::COORD_BIT_SIZE, ($chunkZ << Chunk::COORD_BIT_SIZE) + Chunk::EDGE_LENGTH - 1);
|
|
if($ore->canPlaceObject($world, $x, $y, $z)){
|
|
$ore->placeObject($world, $x, $y, $z);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @param OreType[] $types
|
|
*/
|
|
public function setOreTypes(array $types) : void{
|
|
$this->oreTypes = $types;
|
|
}
|
|
}
|