PocketMine-MP/src/world/generator/PopulationTask.php
2021-10-01 23:18:56 +01:00

167 lines
4.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\world\generator;
use pocketmine\scheduler\AsyncTask;
use pocketmine\utils\AssumptionFailedError;
use pocketmine\world\format\Chunk;
use pocketmine\world\format\io\FastChunkSerializer;
use pocketmine\world\SimpleChunkManager;
use pocketmine\world\World;
use function intdiv;
class PopulationTask extends AsyncTask{
private const TLS_KEY_WORLD = "world";
/** @var int */
public $worldId;
/** @var int */
private $chunkX;
/** @var int */
private $chunkZ;
/** @var string|null */
public $chunk;
/** @var string|null */
public $chunk0;
/** @var string|null */
public $chunk1;
/** @var string|null */
public $chunk2;
/** @var string|null */
public $chunk3;
//center chunk
/** @var string|null */
public $chunk5;
/** @var string|null */
public $chunk6;
/** @var string|null */
public $chunk7;
/** @var string|null */
public $chunk8;
public function __construct(World $world, int $chunkX, int $chunkZ, ?Chunk $chunk){
$this->worldId = $world->getId();
$this->chunkX = $chunkX;
$this->chunkZ = $chunkZ;
$this->chunk = $chunk !== null ? FastChunkSerializer::serializeTerrain($chunk) : null;
foreach($world->getAdjacentChunks($chunkX, $chunkZ) as $i => $c){
$this->{"chunk$i"} = $c !== null ? FastChunkSerializer::serializeTerrain($c) : null;
}
$this->storeLocal(self::TLS_KEY_WORLD, $world);
}
public function onRun() : void{
$context = ThreadLocalGeneratorContext::fetch($this->worldId);
if($context === null){
throw new AssumptionFailedError("Generator context should have been initialized before any PopulationTask execution");
}
$generator = $context->getGenerator();
$manager = new SimpleChunkManager($context->getWorldMinY(), $context->getWorldMaxY());
/** @var Chunk[] $chunks */
$chunks = [];
$chunk = $this->chunk !== null ? FastChunkSerializer::deserializeTerrain($this->chunk) : null;
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$ck = $this->{"chunk$i"};
if($ck === null){
$chunks[$i] = null;
}else{
$chunks[$i] = FastChunkSerializer::deserializeTerrain($ck);
}
}
self::setOrGenerateChunk($manager, $generator, $this->chunkX, $this->chunkZ, $chunk);
$resultChunks = []; //this is just to keep phpstan's type inference happy
foreach($chunks as $i => $c){
$cX = (-1 + $i % 3) + $this->chunkX;
$cZ = (-1 + intdiv($i, 3)) + $this->chunkZ;
$resultChunks[$i] = self::setOrGenerateChunk($manager, $generator, $cX, $cZ, $c);
}
$chunks = $resultChunks;
$generator->populateChunk($manager, $this->chunkX, $this->chunkZ);
$chunk = $manager->getChunk($this->chunkX, $this->chunkZ);
if($chunk === null){
throw new AssumptionFailedError("We just generated this chunk, so it must exist");
}
$chunk->setPopulated();
$this->chunk = FastChunkSerializer::serializeTerrain($chunk);
foreach($chunks as $i => $c){
$this->{"chunk$i"} = $c->isTerrainDirty() ? FastChunkSerializer::serializeTerrain($c) : null;
}
}
private static function setOrGenerateChunk(SimpleChunkManager $manager, Generator $generator, int $chunkX, int $chunkZ, ?Chunk $chunk) : Chunk{
$manager->setChunk($chunkX, $chunkZ, $chunk ?? new Chunk());
if($chunk === null){
$generator->generateChunk($manager, $chunkX, $chunkZ);
$chunk = $manager->getChunk($chunkX, $chunkZ);
if($chunk === null){
throw new AssumptionFailedError("We just set this chunk, so it must exist");
}
$chunk->setTerrainDirtyFlag(Chunk::DIRTY_FLAG_TERRAIN, true);
$chunk->setTerrainDirtyFlag(Chunk::DIRTY_FLAG_BIOMES, true);
}
return $chunk;
}
public function onCompletion() : void{
/** @var World $world */
$world = $this->fetchLocal(self::TLS_KEY_WORLD);
if($world->isLoaded()){
$chunk = $this->chunk !== null ? FastChunkSerializer::deserializeTerrain($this->chunk) : null;
for($i = 0; $i < 9; ++$i){
if($i === 4){
continue;
}
$c = $this->{"chunk$i"};
if($c !== null){
$xx = -1 + $i % 3;
$zz = -1 + intdiv($i, 3);
$c = FastChunkSerializer::deserializeTerrain($c);
$world->generateChunkCallback($this->chunkX + $xx, $this->chunkZ + $zz, $c);
}
}
$world->generateChunkCallback($this->chunkX, $this->chunkZ, $chunk);
}
}
}