mirror of
https://github.com/pmmp/PocketMine-MP.git
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95 lines
2.6 KiB
PHP
95 lines
2.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\inventory;
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use pocketmine\level\Level;
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use pocketmine\math\Vector3;
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use pocketmine\network\mcpe\protocol\BlockEventPacket;
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use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
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use pocketmine\network\mcpe\protocol\types\WindowTypes;
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use pocketmine\Player;
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use pocketmine\tile\Chest;
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class ChestInventory extends ContainerInventory{
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/** @var Chest */
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protected $holder;
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/**
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* @param Chest $tile
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*/
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public function __construct(Chest $tile){
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parent::__construct($tile);
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}
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public function getNetworkType() : int{
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return WindowTypes::CONTAINER;
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}
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public function getName() : string{
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return "Chest";
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}
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public function getDefaultSize() : int{
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return 27;
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}
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/**
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* This override is here for documentation and code completion purposes only.
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* @return Chest
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*/
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public function getHolder(){
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return $this->holder;
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}
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public function onOpen(Player $who) : void{
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parent::onOpen($who);
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if(count($this->getViewers()) === 1 and ($level = $this->getHolder()->getLevel()) instanceof Level){
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$this->broadcastBlockEventPacket(true);
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$level->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_CHEST_OPEN);
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}
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}
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public function onClose(Player $who) : void{
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if(count($this->getViewers()) === 1 and ($level = $this->getHolder()->getLevel()) instanceof Level){
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$this->broadcastBlockEventPacket(false);
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$level->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_CHEST_CLOSED);
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}
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parent::onClose($who);
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}
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protected function broadcastBlockEventPacket(bool $isOpen) : void{
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$holder = $this->getHolder();
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$pk = new BlockEventPacket();
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$pk->x = (int) $holder->x;
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$pk->y = (int) $holder->y;
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$pk->z = (int) $holder->z;
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$pk->eventType = 1; //it's always 1 for a chest
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$pk->eventData = $isOpen ? 1 : 0;
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$holder->getLevel()->addChunkPacket($holder->getX() >> 4, $holder->getZ() >> 4, $pk);
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}
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}
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