Files
PocketMine-MP/src/pocketmine/inventory/ChestInventory.php

95 lines
2.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\level\Level;
use pocketmine\math\Vector3;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\network\mcpe\protocol\LevelSoundEventPacket;
use pocketmine\network\mcpe\protocol\types\WindowTypes;
use pocketmine\Player;
use pocketmine\tile\Chest;
class ChestInventory extends ContainerInventory{
/** @var Chest */
protected $holder;
/**
* @param Chest $tile
*/
public function __construct(Chest $tile){
parent::__construct($tile);
}
public function getNetworkType() : int{
return WindowTypes::CONTAINER;
}
public function getName() : string{
return "Chest";
}
public function getDefaultSize() : int{
return 27;
}
/**
* This override is here for documentation and code completion purposes only.
* @return Chest
*/
public function getHolder(){
return $this->holder;
}
public function onOpen(Player $who) : void{
parent::onOpen($who);
if(count($this->getViewers()) === 1 and ($level = $this->getHolder()->getLevel()) instanceof Level){
$this->broadcastBlockEventPacket(true);
$level->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_CHEST_OPEN);
}
}
public function onClose(Player $who) : void{
if(count($this->getViewers()) === 1 and ($level = $this->getHolder()->getLevel()) instanceof Level){
$this->broadcastBlockEventPacket(false);
$level->broadcastLevelSoundEvent($this->getHolder()->add(0.5, 0.5, 0.5), LevelSoundEventPacket::SOUND_CHEST_CLOSED);
}
parent::onClose($who);
}
protected function broadcastBlockEventPacket(bool $isOpen) : void{
$holder = $this->getHolder();
$pk = new BlockEventPacket();
$pk->x = (int) $holder->x;
$pk->y = (int) $holder->y;
$pk->z = (int) $holder->z;
$pk->eventType = 1; //it's always 1 for a chest
$pk->eventData = $isOpen ? 1 : 0;
$holder->getLevel()->addChunkPacket($holder->getX() >> 4, $holder->getZ() >> 4, $pk);
}
}