mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-21 13:04:40 +00:00
95 lines
2.6 KiB
PHP
95 lines
2.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\entity;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\network\mcpe\protocol\types\entity\EntityIds;
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use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataCollection;
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use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataFlags;
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use pocketmine\network\mcpe\protocol\types\entity\EntityMetadataProperties;
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class Villager extends Living implements Ageable{
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public const PROFESSION_FARMER = 0;
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public const PROFESSION_LIBRARIAN = 1;
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public const PROFESSION_PRIEST = 2;
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public const PROFESSION_BLACKSMITH = 3;
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public const PROFESSION_BUTCHER = 4;
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public static function getNetworkTypeId() : string{ return EntityIds::VILLAGER; }
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public $width = 0.6;
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public $height = 1.8;
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/** @var bool */
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private $baby = false;
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/** @var int */
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private $profession = self::PROFESSION_FARMER;
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public function getName() : string{
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return "Villager";
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}
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protected function initEntity(CompoundTag $nbt) : void{
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parent::initEntity($nbt);
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/** @var int $profession */
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$profession = $nbt->getInt("Profession", self::PROFESSION_FARMER);
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if($profession > 4 or $profession < 0){
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$profession = self::PROFESSION_FARMER;
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}
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$this->setProfession($profession);
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}
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public function saveNBT() : CompoundTag{
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$nbt = parent::saveNBT();
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$nbt->setInt("Profession", $this->getProfession());
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return $nbt;
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}
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/**
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* Sets the villager profession
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*/
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public function setProfession(int $profession) : void{
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$this->profession = $profession; //TODO: validation
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}
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public function getProfession() : int{
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return $this->profession;
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}
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public function isBaby() : bool{
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return $this->baby;
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}
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protected function syncNetworkData(EntityMetadataCollection $properties) : void{
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parent::syncNetworkData($properties);
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$properties->setGenericFlag(EntityMetadataFlags::BABY, $this->baby);
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$properties->setInt(EntityMetadataProperties::VARIANT, $this->profession);
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}
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}
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