Files
PocketMine-MP/src/pocketmine/block/EnderChest.php

98 lines
2.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\item\Item;
use pocketmine\item\ItemFactory;
use pocketmine\item\TieredTool;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\Player;
use pocketmine\tile\EnderChest as TileEnderChest;
use pocketmine\tile\Tile;
class EnderChest extends Chest{
protected $id = self::ENDER_CHEST;
public function getHardness() : float{
return 22.5;
}
public function getBlastResistance() : float{
return 3000;
}
public function getLightLevel() : int{
return 7;
}
public function getName() : string{
return "Ender Chest";
}
public function getToolType() : int{
return BlockToolType::TYPE_PICKAXE;
}
public function getToolHarvestLevel() : int{
return TieredTool::TIER_WOODEN;
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
if($player !== null){ //same as normal chest - TODO: clean up inheritance here
$this->facing = Facing::opposite($player->getHorizontalFacing());
}
if(Block::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player)){
Tile::createTile(Tile::ENDER_CHEST, $this->getLevel(), TileEnderChest::createNBT($this, $item));
return true;
}
return false;
}
public function onActivate(Item $item, Player $player = null) : bool{
if($player instanceof Player){
$enderChest = $this->getLevel()->getTile($this);
if($enderChest instanceof TileEnderChest and $this->getSide(Facing::UP)->isTransparent()){
$player->getEnderChestInventory()->setHolderPosition($enderChest);
$player->addWindow($player->getEnderChestInventory());
}
}
return true;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
ItemFactory::get(Item::OBSIDIAN, 0, 8)
];
}
public function getFuelTime() : int{
return 0;
}
}