mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-28 08:07:01 +00:00
115 lines
2.6 KiB
PHP
115 lines
2.6 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
/**
|
|
* All the Tile classes and related classes
|
|
* TODO: Add Nether Reactor tile
|
|
*/
|
|
namespace pocketmine\tile;
|
|
|
|
use pocketmine\level\format\Chunk;
|
|
use pocketmine\level\Level;
|
|
use pocketmine\level\Position;
|
|
use pocketmine\nbt\tag\Compound;
|
|
|
|
abstract class Tile extends Position{
|
|
const SIGN = "Sign";
|
|
const CHEST = "Chest";
|
|
const FURNACE = "Furnace";
|
|
|
|
//TODO: pre-close step NBT data saving method
|
|
|
|
public static $tileCount = 1;
|
|
|
|
/**
|
|
* @var Tile[]
|
|
*/
|
|
public static $needUpdate = [];
|
|
|
|
/** @var Chunk */
|
|
public $chunk;
|
|
public $name;
|
|
public $id;
|
|
public $x;
|
|
public $y;
|
|
public $z;
|
|
public $attach;
|
|
public $metadata;
|
|
public $closed;
|
|
public $namedtag;
|
|
protected $lastUpdate;
|
|
protected $server;
|
|
|
|
public function getID(){
|
|
return $this->id;
|
|
}
|
|
|
|
|
|
public function __construct(Chunk $chunk, Compound $nbt){
|
|
$this->server = $chunk->getLevel()->getLevel()->getServer();
|
|
$this->chunk = $chunk;
|
|
$this->setLevel($chunk->getLevel()->getLevel(), true); //Strong reference
|
|
$this->namedtag = $nbt;
|
|
$this->closed = false;
|
|
$this->name = "";
|
|
$this->lastUpdate = microtime(true);
|
|
$this->id = Tile::$tileCount++;
|
|
$this->x = (int) $this->namedtag["x"];
|
|
$this->y = (int) $this->namedtag["y"];
|
|
$this->z = (int) $this->namedtag["z"];
|
|
|
|
$this->chunk->addTile($this);
|
|
$this->getLevel()->addTile($this);
|
|
}
|
|
|
|
public function saveNBT(){
|
|
$this->namedtag["x"] = $this->x;
|
|
$this->namedtag["y"] = $this->y;
|
|
$this->namedtag["z"] = $this->z;
|
|
}
|
|
|
|
public function onUpdate(){
|
|
return false;
|
|
}
|
|
|
|
public final function scheduleUpdate(){
|
|
Tile::$needUpdate[$this->id] = $this;
|
|
}
|
|
|
|
public function close(){
|
|
if($this->closed === false){
|
|
$this->closed = true;
|
|
unset(Tile::$needUpdate[$this->id]);
|
|
$this->getLevel()->removeTile($this);
|
|
$this->chunk->removeTile($this);
|
|
}
|
|
}
|
|
|
|
public function __destruct(){
|
|
$this->close();
|
|
}
|
|
|
|
public function getName(){
|
|
return $this->name;
|
|
}
|
|
|
|
}
|