2022-06-04 17:34:49 +01:00

228 lines
6.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\tile\Bed as TileBed;
use pocketmine\block\utils\BlockDataSerializer;
use pocketmine\block\utils\ColoredTrait;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\utils\HorizontalFacingTrait;
use pocketmine\block\utils\SupportType;
use pocketmine\data\bedrock\DyeColorIdMap;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\item\Item;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use pocketmine\world\BlockTransaction;
use pocketmine\world\World;
class Bed extends Transparent{
use ColoredTrait;
use HorizontalFacingTrait;
protected bool $occupied = false;
protected bool $head = false;
public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo){
$this->color = DyeColor::RED();
parent::__construct($idInfo, $name, $breakInfo);
}
protected function writeStateToMeta() : int{
return BlockDataSerializer::writeLegacyHorizontalFacing($this->facing) |
($this->occupied ? BlockLegacyMetadata::BED_FLAG_OCCUPIED : 0) |
($this->head ? BlockLegacyMetadata::BED_FLAG_HEAD : 0);
}
public function readStateFromData(int $id, int $stateMeta) : void{
$this->facing = BlockDataSerializer::readLegacyHorizontalFacing($stateMeta & 0x03);
$this->occupied = ($stateMeta & BlockLegacyMetadata::BED_FLAG_OCCUPIED) !== 0;
$this->head = ($stateMeta & BlockLegacyMetadata::BED_FLAG_HEAD) !== 0;
}
public function getStateBitmask() : int{
return 0b1111;
}
public function readStateFromWorld() : void{
parent::readStateFromWorld();
//read extra state information from the tile - this is an ugly hack
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBed){
$this->color = $tile->getColor();
}
}
public function writeStateToWorld() : void{
parent::writeStateToWorld();
//extra block properties storage hack
$tile = $this->position->getWorld()->getTile($this->position);
if($tile instanceof TileBed){
$tile->setColor($this->color);
}
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()->trim(Facing::UP, 7 / 16)];
}
public function getSupportType(int $facing) : SupportType{
return SupportType::NONE();
}
public function isHeadPart() : bool{
return $this->head;
}
/** @return $this */
public function setHead(bool $head) : self{
$this->head = $head;
return $this;
}
public function isOccupied() : bool{
return $this->occupied;
}
/** @return $this */
public function setOccupied(bool $occupied = true) : self{
$this->occupied = $occupied;
return $this;
}
private function getOtherHalfSide() : int{
return $this->head ? Facing::opposite($this->facing) : $this->facing;
}
public function getOtherHalf() : ?Bed{
$other = $this->getSide($this->getOtherHalfSide());
if($other instanceof Bed && $other->head !== $this->head && $other->facing === $this->facing){
return $other;
}
return null;
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($player !== null){
$other = $this->getOtherHalf();
$playerPos = $player->getPosition();
if($other === null){
$player->sendMessage(TextFormat::GRAY . "This bed is incomplete");
return true;
}elseif($playerPos->distanceSquared($this->position) > 4 && $playerPos->distanceSquared($other->position) > 4){
$player->sendMessage(KnownTranslationFactory::tile_bed_tooFar()->prefix(TextFormat::GRAY));
return true;
}
$time = $this->position->getWorld()->getTimeOfDay();
$isNight = ($time >= World::TIME_NIGHT && $time < World::TIME_SUNRISE);
if(!$isNight){
$player->sendMessage(KnownTranslationFactory::tile_bed_noSleep()->prefix(TextFormat::GRAY));
return true;
}
$b = ($this->isHeadPart() ? $this : $other);
if($b->isOccupied()){
$player->sendMessage(KnownTranslationFactory::tile_bed_occupied()->prefix(TextFormat::GRAY));
return true;
}
$player->sleepOn($b->position);
}
return true;
}
public function onNearbyBlockChange() : void{
if(!$this->head && ($other = $this->getOtherHalf()) !== null && $other->occupied !== $this->occupied){
$this->occupied = $other->occupied;
$this->position->getWorld()->setBlock($this->position, $this);
}
}
public function onEntityLand(Entity $entity) : ?float{
if($entity instanceof Living && $entity->isSneaking()){
return null;
}
$entity->fallDistance *= 0.5;
return $entity->getMotion()->y * -3 / 4; // 2/3 in Java, according to the wiki
}
public function place(BlockTransaction $tx, Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
if($this->canBeSupportedBy($this->getSide(Facing::DOWN))){
$this->facing = $player !== null ? $player->getHorizontalFacing() : Facing::NORTH;
$next = $this->getSide($this->getOtherHalfSide());
if($next->canBeReplaced() && $this->canBeSupportedBy($next->getSide(Facing::DOWN))){
$nextState = clone $this;
$nextState->head = true;
$tx->addBlock($blockReplace->position, $this)->addBlock($next->position, $nextState);
return true;
}
}
return false;
}
public function getDrops(Item $item) : array{
if($this->head){
return parent::getDrops($item);
}
return [];
}
protected function writeStateToItemMeta() : int{
return DyeColorIdMap::getInstance()->toId($this->color);
}
public function getAffectedBlocks() : array{
if(($other = $this->getOtherHalf()) !== null){
return [$this, $other];
}
return parent::getAffectedBlocks();
}
private function canBeSupportedBy(Block $block) : bool{
return !$block->getSupportType(Facing::UP)->equals(SupportType::NONE());
}
}