PocketMine-MP/src/pocketmine/network/mcpe/protocol/PlayerHotbarPacket.php
Dylan K. Taylor 379a40c13a break up the pocketmine\network\mcpe\protocol\types namespace
this namespace nesting is getting out of hand, but it's more manageable this way.
2019-07-27 19:19:48 +01:00

65 lines
1.9 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\handler\PacketHandler;
use pocketmine\network\mcpe\protocol\types\inventory\ContainerIds;
class PlayerHotbarPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
public const NETWORK_ID = ProtocolInfo::PLAYER_HOTBAR_PACKET;
/** @var int */
public $selectedHotbarSlot;
/** @var int */
public $windowId = ContainerIds::INVENTORY;
/** @var bool */
public $selectHotbarSlot = true;
public static function create(int $slot, int $windowId, bool $selectSlot = true) : self{
$result = new self;
$result->selectedHotbarSlot = $slot;
$result->windowId = $windowId;
$result->selectHotbarSlot = $selectSlot;
return $result;
}
protected function decodePayload() : void{
$this->selectedHotbarSlot = $this->getUnsignedVarInt();
$this->windowId = $this->getByte();
$this->selectHotbarSlot = $this->getBool();
}
protected function encodePayload() : void{
$this->putUnsignedVarInt($this->selectedHotbarSlot);
$this->putByte($this->windowId);
$this->putBool($this->selectHotbarSlot);
}
public function handle(PacketHandler $handler) : bool{
return $handler->handlePlayerHotbar($this);
}
}