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https://github.com/pmmp/PocketMine-MP.git
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87 lines
2.6 KiB
PHP
87 lines
2.6 KiB
PHP
<?php
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/**
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://ww.pocketmine.net/
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*
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*
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*/
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class SaplingBlock extends FlowableBlock{
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const OAK = 0;
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const SPRUCE = 1;
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const BIRCH = 2;
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const BURN_TIME = 5;
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public function __construct($meta = Sapling::OAK){
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parent::__construct(SAPLING, $meta, "Sapling");
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$this->isActivable = true;
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$names = array(
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0 => "Oak Sapling",
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1 => "Spruce Sapling",
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2 => "Birch Sapling",
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);
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$this->name = $names[$this->meta & 0x03];
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}
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public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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$down = $this->getSide(0);
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if($down->getID() === GRASS or $down->getID() === DIRT or $down->getID() === FARMLAND){
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$this->level->setBlock($block, $this);
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$this->level->scheduleBlockUpdate(new Position($this, 0, 0, $this->level), Utils::getRandomUpdateTicks(), BLOCK_UPDATE_RANDOM);
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return true;
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}
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return false;
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}
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public function onActivate(Item $item, Player $player){
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if($item->getID() === DYE and $item->getMetadata() === 0x0F){ //Bonemeal
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TreeObject::growTree($this->level, $this, new Random(), $this->meta & 0x03);
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if(($player->gamemode & 0x01) === 0){
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$item->count--;
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}
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return true;
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}
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return false;
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}
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public function onUpdate($type){
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if($type === BLOCK_UPDATE_NORMAL){
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if($this->getSide(0)->isTransparent === true){ //Replace wit common break method
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ServerAPI::request()->api->entity->drop($this, BlockAPI::getItem($this->id));
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$this->level->setBlock($this, new AirBlock(), false);
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return BLOCK_UPDATE_NORMAL;
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}
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}elseif($type === BLOCK_UPDATE_RANDOM){ //Growth
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if(mt_rand(1,7) === 1){
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if(($this->meta & 0x08) === 0x08){
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TreeObject::growTree($this->level, $this, new Random(), $this->meta & 0x03);
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}else{
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$this->meta |= 0x08;
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$this->level->setBlock($this, $this);
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return BLOCK_UPDATE_RANDOM;
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}
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}else{
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return BLOCK_UPDATE_RANDOM;
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}
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}
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return false;
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}
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public function getDrops(Item $item, Player $player){
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return array(
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array($this->id, $this->meta & 0x03, 1),
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);
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}
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} |