BrandPVP 9c391a6809
Declare built-in command names inside the constructor (#5487)
This increases code consistency by placing the name in the same place where everything else about the command is defined.
2023-01-09 20:43:08 +00:00

56 lines
1.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\command\defaults;
use pocketmine\command\CommandSender;
use pocketmine\command\utils\InvalidCommandSyntaxException;
use pocketmine\lang\KnownTranslationFactory;
use pocketmine\permission\DefaultPermissionNames;
use pocketmine\player\Player;
use pocketmine\utils\TextFormat;
use function count;
use function implode;
class MeCommand extends VanillaCommand{
public function __construct(){
parent::__construct(
"me",
KnownTranslationFactory::pocketmine_command_me_description(),
KnownTranslationFactory::commands_me_usage()
);
$this->setPermission(DefaultPermissionNames::COMMAND_ME);
}
public function execute(CommandSender $sender, string $commandLabel, array $args){
if(count($args) === 0){
throw new InvalidCommandSyntaxException();
}
$sender->getServer()->broadcastMessage(KnownTranslationFactory::chat_type_emote($sender instanceof Player ? $sender->getDisplayName() : $sender->getName(), TextFormat::RESET . implode(" ", $args)));
return true;
}
}