Files
PocketMine-MP/src/pocketmine/block/Water.php
Dylan K. Taylor 33352638a9 Bucket: Fixed appearing empty when picking up still liquids
Buckets already affected by this bug will still appear empty until used. After that they'll work fine.
2018-01-03 14:22:53 +00:00

75 lines
1.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\entity\Entity;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\Player;
class Water extends Liquid{
protected $id = self::FLOWING_WATER;
public function __construct(int $meta = 0){
$this->meta = $meta;
}
public function getName() : string{
return "Water";
}
public function getLightFilter() : int{
return 2;
}
public function getStillForm() : Block{
return BlockFactory::get(Block::STILL_WATER, $this->meta);
}
public function getFlowingForm() : Block{
return BlockFactory::get(Block::FLOWING_WATER, $this->meta);
}
public function tickRate() : int{
return 5;
}
public function onEntityCollide(Entity $entity) : void{
$entity->resetFallDistance();
if($entity->fireTicks > 0){
$entity->extinguish();
}
$entity->resetFallDistance();
}
public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, Player $player = null) : bool{
$ret = $this->getLevel()->setBlock($this, $this, true, false);
$this->getLevel()->scheduleDelayedBlockUpdate($this, $this->tickRate());
return $ret;
}
}