Files
PocketMine-MP/src/pocketmine/event/entity/EntityDamageByChildEntityEvent.php
Dylan K. Taylor a2543ff80d Position: add getLevelNonNull()
this allows assuming that a position has a valid world in places where it's never expected to not be valid. Since this is the vast majority of usages, it eliminates a lot of possible null-pointer warnings given by static analysers.
TODO: Consider whether we can make Position->getLevel/World use this behaviour out of the box in the next major version.
2020-04-14 11:08:37 +01:00

50 lines
1.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\event\entity;
use pocketmine\entity\Entity;
/**
* Called when an entity takes damage from an entity sourced from another entity, for example being hit by a snowball thrown by a Player.
*/
class EntityDamageByChildEntityEvent extends EntityDamageByEntityEvent{
/** @var int */
private $childEntityEid;
/**
* @param float[] $modifiers
*/
public function __construct(Entity $damager, Entity $childEntity, Entity $entity, int $cause, float $damage, array $modifiers = []){
$this->childEntityEid = $childEntity->getId();
parent::__construct($damager, $entity, $cause, $damage, $modifiers);
}
/**
* Returns the entity which caused the damage, or null if the entity has been killed or closed.
*/
public function getChild() : ?Entity{
return $this->getEntity()->getLevelNonNull()->getServer()->findEntity($this->childEntityEid);
}
}