mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-23 22:14:41 +00:00
178 lines
3.6 KiB
PHP
178 lines
3.6 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
|
|
namespace pocketmine\item;
|
|
|
|
use pocketmine\entity\Entity;
|
|
|
|
abstract class Tool extends Item{
|
|
|
|
public function __construct($id, $meta = 0, $count = 1, $name = "Unknown"){
|
|
parent::__construct($id, $meta, $count, $name);
|
|
$this->maxStackSize = 1;
|
|
}
|
|
|
|
/**
|
|
* TODO: Move this to each item
|
|
*
|
|
* @param Entity|Block $object
|
|
*
|
|
* @return bool
|
|
*/
|
|
public function useOn($object){
|
|
if($this->isHoe()){
|
|
if(($object instanceof Block) and ($object->getID() === self::GRASS or $object->getID() === self::DIRT)){
|
|
$this->meta++;
|
|
}
|
|
}elseif(($object instanceof Entity) and !$this->isSword()){
|
|
$this->meta += 2;
|
|
}else{
|
|
$this->meta++;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
/**
|
|
* TODO: Move this to each item
|
|
*
|
|
* @return int|bool
|
|
*/
|
|
public function getMaxDurability(){
|
|
|
|
$levels = array(
|
|
2 => 33,
|
|
1 => 60,
|
|
3 => 132,
|
|
4 => 251,
|
|
5 => 1562,
|
|
self::FLINT_STEEL => 65,
|
|
self::SHEARS => 239,
|
|
self::BOW => 385,
|
|
);
|
|
|
|
if(($type = $this->isPickaxe()) === false){
|
|
if(($type = $this->isAxe()) === false){
|
|
if(($type = $this->isSword()) === false){
|
|
if(($type = $this->isShovel()) === false){
|
|
if(($type = $this->isHoe()) === false){
|
|
$type = $this->id;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
return $levels[$type];
|
|
}
|
|
|
|
public function isPickaxe(){
|
|
switch($this->id){
|
|
case self::IRON_PICKAXE:
|
|
return 4;
|
|
case self::WOODEN_PICKAXE:
|
|
return 1;
|
|
case self::STONE_PICKAXE:
|
|
return 3;
|
|
case self::DIAMOND_PICKAXE:
|
|
return 5;
|
|
case self::GOLD_PICKAXE:
|
|
return 2;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
final public function isAxe(){
|
|
switch($this->id){
|
|
case self::IRON_AXE:
|
|
return 4;
|
|
case self::WOODEN_AXE:
|
|
return 1;
|
|
case self::STONE_AXE:
|
|
return 3;
|
|
case self::DIAMOND_AXE:
|
|
return 5;
|
|
case self::GOLD_AXE:
|
|
return 2;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
final public function isSword(){
|
|
switch($this->id){
|
|
case self::IRON_SWORD:
|
|
return 4;
|
|
case self::WOODEN_SWORD:
|
|
return 1;
|
|
case self::STONE_SWORD:
|
|
return 3;
|
|
case self::DIAMOND_SWORD:
|
|
return 5;
|
|
case self::GOLD_SWORD:
|
|
return 2;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
final public function isShovel(){
|
|
switch($this->id){
|
|
case self::IRON_SHOVEL:
|
|
return 4;
|
|
case self::WOODEN_SHOVEL:
|
|
return 1;
|
|
case self::STONE_SHOVEL:
|
|
return 3;
|
|
case self::DIAMOND_SHOVEL:
|
|
return 5;
|
|
case self::GOLD_SHOVEL:
|
|
return 2;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public function isHoe(){
|
|
switch($this->id){
|
|
case self::IRON_HOE:
|
|
case self::WOODEN_HOE:
|
|
case self::STONE_HOE:
|
|
case self::DIAMOND_HOE:
|
|
case self::GOLD_HOE:
|
|
return true;
|
|
default:
|
|
return false;
|
|
}
|
|
}
|
|
|
|
public function isShears(){
|
|
return ($this->id === self::SHEARS);
|
|
}
|
|
|
|
public function isTool(){
|
|
return false;
|
|
|
|
return ($this->id === self::FLINT_STEEL or $this->id === self::SHEARS or $this->id === self::BOW or $this->isPickaxe() !== false or $this->isAxe() !== false or $this->isShovel() !== false or $this->isSword() !== false);
|
|
}
|
|
} |