2015-11-25 21:00:03 +09:00

72 lines
1.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\tile;
use pocketmine\level\format\FullChunk;
use pocketmine\nbt\NBT;
use pocketmine\nbt\tag\Compound;
use pocketmine\network\Network;
use pocketmine\network\protocol\BlockEntityDataPacket;
use pocketmine\Player;
abstract class Spawnable extends Tile{
public function spawnTo(Player $player){
if($this->closed){
return false;
}
$nbt = new NBT(NBT::LITTLE_ENDIAN);
$nbt->setData($this->getSpawnCompound());
$pk = new BlockEntityDataPacket();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->namedtag = $nbt->write();
$player->dataPacket($pk);
return true;
}
/**
* @return Compound
*/
public abstract function getSpawnCompound();
public function __construct(FullChunk $chunk, Compound $nbt){
parent::__construct($chunk, $nbt);
$this->spawnToAll();
}
public function spawnToAll(){
if($this->closed){
return;
}
foreach($this->getLevel()->getChunkPlayers($this->chunk->getX(), $this->chunk->getZ()) as $player){
if($player->spawned === true){
$this->spawnTo($player);
}
}
}
}