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72 lines
1.7 KiB
PHP
72 lines
1.7 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\tile;
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use pocketmine\level\format\FullChunk;
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use pocketmine\nbt\NBT;
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use pocketmine\nbt\tag\Compound;
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use pocketmine\network\Network;
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use pocketmine\network\protocol\BlockEntityDataPacket;
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use pocketmine\Player;
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abstract class Spawnable extends Tile{
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public function spawnTo(Player $player){
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if($this->closed){
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return false;
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}
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$nbt = new NBT(NBT::LITTLE_ENDIAN);
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$nbt->setData($this->getSpawnCompound());
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$pk = new BlockEntityDataPacket();
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->namedtag = $nbt->write();
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$player->dataPacket($pk);
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return true;
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}
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/**
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* @return Compound
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*/
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public abstract function getSpawnCompound();
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public function __construct(FullChunk $chunk, Compound $nbt){
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parent::__construct($chunk, $nbt);
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$this->spawnToAll();
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}
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public function spawnToAll(){
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if($this->closed){
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return;
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}
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foreach($this->getLevel()->getChunkPlayers($this->chunk->getX(), $this->chunk->getZ()) as $player){
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if($player->spawned === true){
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$this->spawnTo($player);
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}
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}
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}
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}
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