Shoghi Cervantes db7222976e Code cleanup
2014-08-21 17:26:41 +02:00

93 lines
2.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\TextFormat;
class GamemodeCommand extends VanillaCommand{
public function __construct($name){
parent::__construct(
$name,
"Changes the player to a specific game mode",
"/gamemode <mode> [player]"
);
$this->setPermission("pocketmine.command.gamemode");
}
public function execute(CommandSender $sender, $currentAlias, array $args){
if(!$this->testPermission($sender)){
return true;
}
if(count($args) === 0){
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
return false;
}
$gameMode = Server::getGamemodeFromString($args[0]);
if($gameMode === -1){
$sender->sendMessage("Unknown game mode");
return true;
}
$target = $sender;
if(isset($args[1])){
$target = $sender->getServer()->getPlayer($args[1]);
if($target === null){
$sender->sendMessage("Can't find player " . $args[1]);
return true;
}
}elseif(!($sender instanceof Player)){
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
return true;
}
if($gameMode !== $target->getGamemode()){
$target->setGamemode($gameMode);
if($gameMode !== $target->getGamemode()){
$sender->sendMessage("Game mode change for " . $target->getName() . " failed!");
}else{
if($target === $sender){
Command::broadcastCommandMessage($sender, "Set own gamemode to " . strtolower(Server::getGamemodeString($gameMode)) . " mode");
}else{
Command::broadcastCommandMessage($sender, "Set " . $target->getName() . "'s gamemode to " . strtolower(Server::getGamemodeString($gameMode)) . " mode");
}
}
}else{
$sender->sendMessage($target->getName() . " already has game mode " . strtolower(Server::getGamemodeString($gameMode)));
return true;
}
return true;
}
}