mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-17 11:18:52 +00:00
93 lines
2.6 KiB
PHP
93 lines
2.6 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
namespace pocketmine\command\defaults;
|
|
|
|
use pocketmine\command\Command;
|
|
use pocketmine\command\CommandSender;
|
|
use pocketmine\Player;
|
|
use pocketmine\Server;
|
|
use pocketmine\utils\TextFormat;
|
|
|
|
class GamemodeCommand extends VanillaCommand{
|
|
|
|
public function __construct($name){
|
|
parent::__construct(
|
|
$name,
|
|
"Changes the player to a specific game mode",
|
|
"/gamemode <mode> [player]"
|
|
);
|
|
$this->setPermission("pocketmine.command.gamemode");
|
|
}
|
|
|
|
public function execute(CommandSender $sender, $currentAlias, array $args){
|
|
if(!$this->testPermission($sender)){
|
|
return true;
|
|
}
|
|
|
|
if(count($args) === 0){
|
|
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
|
|
|
return false;
|
|
}
|
|
|
|
$gameMode = Server::getGamemodeFromString($args[0]);
|
|
|
|
if($gameMode === -1){
|
|
$sender->sendMessage("Unknown game mode");
|
|
|
|
return true;
|
|
}
|
|
|
|
$target = $sender;
|
|
if(isset($args[1])){
|
|
$target = $sender->getServer()->getPlayer($args[1]);
|
|
if($target === null){
|
|
$sender->sendMessage("Can't find player " . $args[1]);
|
|
|
|
return true;
|
|
}
|
|
}elseif(!($sender instanceof Player)){
|
|
$sender->sendMessage(TextFormat::RED . "Usage: " . $this->usageMessage);
|
|
|
|
return true;
|
|
}
|
|
|
|
if($gameMode !== $target->getGamemode()){
|
|
$target->setGamemode($gameMode);
|
|
if($gameMode !== $target->getGamemode()){
|
|
$sender->sendMessage("Game mode change for " . $target->getName() . " failed!");
|
|
}else{
|
|
if($target === $sender){
|
|
Command::broadcastCommandMessage($sender, "Set own gamemode to " . strtolower(Server::getGamemodeString($gameMode)) . " mode");
|
|
}else{
|
|
Command::broadcastCommandMessage($sender, "Set " . $target->getName() . "'s gamemode to " . strtolower(Server::getGamemodeString($gameMode)) . " mode");
|
|
}
|
|
}
|
|
}else{
|
|
$sender->sendMessage($target->getName() . " already has game mode " . strtolower(Server::getGamemodeString($gameMode)));
|
|
|
|
return true;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
} |