73 lines
1.8 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
/**
* Generator classes used in Levels
*/
namespace pocketmine\level\generator;
use pocketmine\utils\Random;
abstract class Generator{
private static $list = [];
public static function addGenerator($object, $name){
if(is_subclass_of($object, "pocketmine\\level\\generator\\Generator") and !isset(Generator::$list[$name = strtolower($name)])){
Generator::$list[$name] = $object;
return true;
}
return false;
}
public static function getGenerator($name){
if(isset(Generator::$list[$name = strtolower($name)])){
return Generator::$list[$name];
}
return "pocketmine\\level\\generator\\Normal";
}
public static function getGeneratorName($class){
foreach(Generator::$list as $name => $c){
if($c === $class){
return $name;
}
}
return "unknown";
}
public abstract function __construct(array $settings = []);
public abstract function init(GenerationChunkManager $level, Random $random);
public abstract function generateChunk($chunkX, $chunkZ);
public abstract function populateChunk($chunkX, $chunkZ);
public abstract function getSettings();
public abstract function getName();
public abstract function getSpawn();
}