mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 17:59:48 +00:00
154 lines
4.2 KiB
PHP
154 lines
4.2 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\inventory;
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use pocketmine\item\Item;
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use pocketmine\level\Level;
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use pocketmine\network\mcpe\protocol\BlockEventPacket;
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use pocketmine\Player;
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use pocketmine\tile\Chest;
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class DoubleChestInventory extends ChestInventory implements InventoryHolder{
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/** @var ChestInventory */
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private $left;
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/** @var ChestInventory */
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private $right;
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public function __construct(Chest $left, Chest $right){
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$this->left = $left->getRealInventory();
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$this->right = $right->getRealInventory();
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$items = array_merge($this->left->getContents(), $this->right->getContents());
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BaseInventory::__construct($this, $items);
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}
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public function getName() : string{
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return "Double Chest";
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}
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public function getDefaultSize() : int{
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return $this->left->getDefaultSize() + $this->right->getDefaultSize();
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}
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public function getInventory(){
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return $this;
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}
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/**
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* @return Chest
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*/
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public function getHolder(){
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return $this->left->getHolder();
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}
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public function getItem(int $index) : Item{
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return $index < $this->left->getSize() ? $this->left->getItem($index) : $this->right->getItem($index - $this->right->getSize());
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}
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public function setItem(int $index, Item $item, bool $send = true) : bool{
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return $index < $this->left->getSize() ? $this->left->setItem($index, $item, $send) : $this->right->setItem($index - $this->right->getSize(), $item, $send);
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}
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public function clear(int $index, bool $send = true) : bool{
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return $index < $this->left->getSize() ? $this->left->clear($index, $send) : $this->right->clear($index - $this->right->getSize(), $send);
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}
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public function getContents() : array{
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$contents = [];
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for($i = 0, $size = $this->getSize(); $i < $size; ++$i){
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$contents[$i] = $this->getItem($i);
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}
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return $contents;
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}
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/**
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* @param Item[] $items
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*/
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public function setContents(array $items){
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$size = $this->getSize();
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if(count($items) > $size){
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$items = array_slice($items, 0, $size, true);
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}
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$leftSize = $this->left->getSize();
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for($i = 0; $i < $size; ++$i){
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if(!isset($items[$i])){
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if(($i < $leftSize and isset($this->left->slots[$i])) or isset($this->right->slots[$i - $leftSize])){
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$this->clear($i, false);
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}
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}elseif(!$this->setItem($i, $items[$i], false)){
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$this->clear($i, false);
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}
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}
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$this->sendContents($this->getViewers());
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}
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public function onOpen(Player $who){
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parent::onOpen($who);
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if(count($this->getViewers()) === 1){
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$pk = new BlockEventPacket();
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$pk->x = $this->right->getHolder()->getX();
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$pk->y = $this->right->getHolder()->getY();
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$pk->z = $this->right->getHolder()->getZ();
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$pk->case1 = 1;
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$pk->case2 = 2;
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if(($level = $this->right->getHolder()->getLevel()) instanceof Level){
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$level->addChunkPacket($this->right->getHolder()->getX() >> 4, $this->right->getHolder()->getZ() >> 4, $pk);
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}
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}
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}
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public function onClose(Player $who){
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if(count($this->getViewers()) === 1){
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$pk = new BlockEventPacket();
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$pk->x = $this->right->getHolder()->getX();
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$pk->y = $this->right->getHolder()->getY();
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$pk->z = $this->right->getHolder()->getZ();
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$pk->case1 = 1;
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$pk->case2 = 0;
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if(($level = $this->right->getHolder()->getLevel()) instanceof Level){
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$level->addChunkPacket($this->right->getHolder()->getX() >> 4, $this->right->getHolder()->getZ() >> 4, $pk);
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}
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}
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parent::onClose($who);
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}
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/**
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* @return ChestInventory
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*/
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public function getLeftSide() : ChestInventory{
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return $this->left;
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}
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/**
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* @return ChestInventory
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*/
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public function getRightSide() : ChestInventory{
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return $this->right;
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}
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}
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