PocketMine-MP/src/pocketmine/inventory/DoubleChestInventory.php
2017-07-14 10:56:51 +01:00

143 lines
4.0 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\inventory;
use pocketmine\item\Item;
use pocketmine\level\Level;
use pocketmine\network\mcpe\protocol\BlockEventPacket;
use pocketmine\Player;
use pocketmine\tile\Chest;
class DoubleChestInventory extends ChestInventory implements InventoryHolder{
/** @var ChestInventory */
private $left;
/** @var ChestInventory */
private $right;
public function __construct(Chest $left, Chest $right){
$this->left = $left->getRealInventory();
$this->right = $right->getRealInventory();
$items = array_merge($this->left->getContents(), $this->right->getContents());
BaseInventory::__construct($this, InventoryType::get(InventoryType::DOUBLE_CHEST), $items);
}
public function getInventory(){
return $this;
}
public function getHolder(){
return $this->left->getHolder();
}
public function getItem(int $index) : Item{
return $index < $this->left->getSize() ? $this->left->getItem($index) : $this->right->getItem($index - $this->right->getSize());
}
public function setItem(int $index, Item $item) : bool{
return $index < $this->left->getSize() ? $this->left->setItem($index, $item) : $this->right->setItem($index - $this->right->getSize(), $item);
}
public function clear(int $index) : bool{
return $index < $this->left->getSize() ? $this->left->clear($index) : $this->right->clear($index - $this->right->getSize());
}
public function getContents() : array{
$contents = [];
for($i = 0; $i < $this->getSize(); ++$i){
$contents[$i] = $this->getItem($i);
}
return $contents;
}
/**
* @param Item[] $items
*/
public function setContents(array $items){
if(count($items) > $this->size){
$items = array_slice($items, 0, $this->size, true);
}
for($i = 0; $i < $this->size; ++$i){
if(!isset($items[$i])){
if($i < $this->left->size){
if(isset($this->left->slots[$i])){
$this->clear($i);
}
}elseif(isset($this->right->slots[$i - $this->left->size])){
$this->clear($i);
}
}elseif(!$this->setItem($i, $items[$i])){
$this->clear($i);
}
}
}
public function onOpen(Player $who){
parent::onOpen($who);
if(count($this->getViewers()) === 1){
$pk = new BlockEventPacket();
$pk->x = $this->right->getHolder()->getX();
$pk->y = $this->right->getHolder()->getY();
$pk->z = $this->right->getHolder()->getZ();
$pk->case1 = 1;
$pk->case2 = 2;
if(($level = $this->right->getHolder()->getLevel()) instanceof Level){
$level->addChunkPacket($this->right->getHolder()->getX() >> 4, $this->right->getHolder()->getZ() >> 4, $pk);
}
}
}
public function onClose(Player $who){
if(count($this->getViewers()) === 1){
$pk = new BlockEventPacket();
$pk->x = $this->right->getHolder()->getX();
$pk->y = $this->right->getHolder()->getY();
$pk->z = $this->right->getHolder()->getZ();
$pk->case1 = 1;
$pk->case2 = 0;
if(($level = $this->right->getHolder()->getLevel()) instanceof Level){
$level->addChunkPacket($this->right->getHolder()->getX() >> 4, $this->right->getHolder()->getZ() >> 4, $pk);
}
}
parent::onClose($who);
}
/**
* @return ChestInventory
*/
public function getLeftSide() : ChestInventory{
return $this->left;
}
/**
* @return ChestInventory
*/
public function getRightSide() : ChestInventory{
return $this->right;
}
}