mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 17:59:48 +00:00
128 lines
4.7 KiB
PHP
128 lines
4.7 KiB
PHP
<?php
|
|
|
|
/*
|
|
*
|
|
* ____ _ _ __ __ _ __ __ ____
|
|
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
|
|
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
|
|
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
|
|
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU Lesser General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* @author PocketMine Team
|
|
* @link http://www.pocketmine.net/
|
|
*
|
|
*
|
|
*/
|
|
|
|
class BedBlock extends TransparentBlock{
|
|
public function __construct($type = 0){
|
|
parent::__construct(BED_BLOCK, $type, "Bed Block");
|
|
$this->isActivable = true;
|
|
$this->isFullBlock = false;
|
|
$this->hardness = 1;
|
|
}
|
|
|
|
public function onActivate(Item $item, Player $player){
|
|
if(ServerAPI::request()->api->time->getPhase($player->level) !== "night"){
|
|
$pk = new ChatPacket;
|
|
$pk->message = "You can only sleep at night";
|
|
$player->dataPacket($pk);
|
|
return true;
|
|
}
|
|
|
|
$blockNorth = $this->getSide(2); //Gets the blocks around them
|
|
$blockSouth = $this->getSide(3);
|
|
$blockEast = $this->getSide(5);
|
|
$blockWest = $this->getSide(4);
|
|
if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
|
|
$b = $this;
|
|
}else{ //Bottom Part of Bed
|
|
if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
|
|
$b = $blockNorth;
|
|
}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
|
|
$b = $blockSouth;
|
|
}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
|
|
$b = $blockEast;
|
|
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
|
|
$b = $blockWest;
|
|
}else{
|
|
$pk = new ChatPacket;
|
|
$pk->message = "This bed is incomplete";
|
|
$player->dataPacket($pk);
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if($player->sleepOn($b) === false){
|
|
$pk = new ChatPacket;
|
|
$pk->message = "This bed is occupied";
|
|
$player->dataPacket($pk);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
public function place(Item $item, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
|
|
$down = $this->getSide(0);
|
|
if($down->isTransparent === false){
|
|
$faces = array(
|
|
0 => 3,
|
|
1 => 4,
|
|
2 => 2,
|
|
3 => 5,
|
|
);
|
|
$d = $player->entity->getDirection();
|
|
$next = $this->getSide($faces[(($d + 3) % 4)]);
|
|
$downNext = $this->getSide(0);
|
|
if($next->isReplaceable === true and $downNext->isTransparent === false){
|
|
$meta = (($d + 3) % 4) & 0x03;
|
|
$this->level->setBlock($block, BlockAPI::get($this->id, $meta), true, false, true);
|
|
$this->level->setBlock($next, BlockAPI::get($this->id, $meta | 0x08), true, false, true);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public function onBreak(Item $item, Player $player){
|
|
$blockNorth = $this->getSide(2); //Gets the blocks around them
|
|
$blockSouth = $this->getSide(3);
|
|
$blockEast = $this->getSide(5);
|
|
$blockWest = $this->getSide(4);
|
|
|
|
if(($this->meta & 0x08) === 0x08){ //This is the Top part of bed
|
|
if($blockNorth->getID() === $this->id and $blockNorth->meta !== 0x08){ //Checks if the block ID and meta are right
|
|
$this->level->setBlock($blockNorth, new AirBlock(), true, false, true);
|
|
}elseif($blockSouth->getID() === $this->id and $blockSouth->meta !== 0x08){
|
|
$this->level->setBlock($blockSouth, new AirBlock(), true, false, true);
|
|
}elseif($blockEast->getID() === $this->id and $blockEast->meta !== 0x08){
|
|
$this->level->setBlock($blockEast, new AirBlock(), true, false, true);
|
|
}elseif($blockWest->getID() === $this->id and $blockWest->meta !== 0x08){
|
|
$this->level->setBlock($blockWest, new AirBlock(), true, false, true);
|
|
}
|
|
}else{ //Bottom Part of Bed
|
|
if($blockNorth->getID() === $this->id and ($blockNorth->meta & 0x08) === 0x08){
|
|
$this->level->setBlock($blockNorth, new AirBlock(), true, false, true);
|
|
}elseif($blockSouth->getID() === $this->id and ($blockSouth->meta & 0x08) === 0x08){
|
|
$this->level->setBlock($blockSouth, new AirBlock(), true, false, true);
|
|
}elseif($blockEast->getID() === $this->id and ($blockEast->meta & 0x08) === 0x08){
|
|
$this->level->setBlock($blockEast, new AirBlock(), true, false, true);
|
|
}elseif($blockWest->getID() === $this->id and ($blockWest->meta & 0x08) === 0x08){
|
|
$this->level->setBlock($blockWest, new AirBlock(), true, false, true);
|
|
}
|
|
}
|
|
$this->level->setBlock($this, new AirBlock(), true, false, true);
|
|
return true;
|
|
}
|
|
|
|
public function getDrops(Item $item, Player $player){
|
|
return array(
|
|
array(BED, 0, 1),
|
|
);
|
|
}
|
|
|
|
} |