Files
PocketMine-MP/src/pocketmine/entity/Living.php
2014-12-12 23:01:31 +08:00

266 lines
6.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\entity;
use pocketmine\block\Block;
use pocketmine\event\entity\EntityDamageByEntityEvent;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityDeathEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\Timings;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Short;
use pocketmine\network\protocol\EntityEventPacket;
use pocketmine\Player;
use pocketmine\Server;
use pocketmine\utils\BlockIterator;
abstract class Living extends Entity implements Damageable{
protected $gravity = 0.08;
protected $drag = 0.02;
protected $attackTime = 0;
protected function initEntity(){
if(isset($this->namedtag->HealF)){
$this->namedtag->Health = new Short("Health", (int) $this->namedtag["HealF"]);
unset($this->namedtag->HealF);
}
if(!isset($this->namedtag->Health) or !($this->namedtag->Health instanceof Short)){
$this->namedtag->Health = new Short("Health", $this->getMaxHealth());
}
$this->setHealth($this->namedtag["Health"]);
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Health = new Short("Health", $this->getHealth());
}
public abstract function getName();
public function hasLineOfSight(Entity $entity){
//TODO: head height
return true;
//return $this->getLevel()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
}
public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
if($this->attackTime > 0 or $this->noDamageTicks > 0){
$lastCause = $this->getLastDamageCause();
if($lastCause instanceof EntityDamageEvent and $lastCause->getDamage() >= $damage){
if($source instanceof EntityDamageEvent){
$source->setCancelled();
$this->server->getPluginManager()->callEvent($source);
$damage = $source->getFinalDamage();
if($source->isCancelled()){
return;
}
}else{
return;
}
}else{
return;
}
}elseif($source instanceof EntityDamageEvent){
$this->server->getPluginManager()->callEvent($source);
$damage = $source->getFinalDamage();
if($source->isCancelled()){
return;
}
}
$this->setLastDamageCause($source);
if($source instanceof EntityDamageByEntityEvent){
$e = $source->getDamager();
$deltaX = $this->x - $e->x;
$deltaZ = $this->z - $e->z;
$yaw = atan2($deltaX, $deltaZ);
$this->knockBack($e, $damage, sin($yaw), cos($yaw), $source->getKnockBack());
}
$this->setHealth($this->getHealth() - $damage);
$pk = new EntityEventPacket();
$pk->eid = $this->getId();
$pk->event = $this->getHealth() <= 0 ? 3 : 2; //Ouch!
Server::broadcastPacket($this->hasSpawned, $pk);
$this->attackTime = 10; //0.5 seconds cooldown
}
public function knockBack(Entity $attacker, $damage, $x, $z, $base = 0.4){
$f = sqrt($x ** 2 + $z ** 2);
$motion = new Vector3($this->motionX, $this->motionY, $this->motionZ);
$motion->x /= 2;
$motion->y /= 2;
$motion->z /= 2;
$motion->x += ($x / $f) * $base;
$motion->y += $base;
$motion->z += ($z / $f) * $base;
if($motion->y > $base){
$motion->y = $base;
}
$this->setMotion($motion);
}
public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
$this->setHealth($this->getHealth() + $amount);
}
public function kill(){
if($this->dead){
return;
}
parent::kill();
$this->server->getPluginManager()->callEvent($ev = new EntityDeathEvent($this, $this->getDrops()));
foreach($ev->getDrops() as $item){
$this->getLevel()->dropItem($this, $item);
}
}
public function entityBaseTick($tickDiff = 1){
Timings::$timerEntityBaseTick->startTiming();
if($this->dead === true){
++$this->deadTicks;
if($this->deadTicks >= 10){
$this->despawnFromAll();
if(!($this instanceof Player)){
$this->close();
}
}
Timings::$timerEntityBaseTick->stopTiming();
return $this->deadTicks < 10;
}
parent::entityBaseTick($tickDiff);
if($this->dead !== true and $this->isInsideOfSolid()){
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
$this->attack($ev->getFinalDamage(), $ev);
}
if($this->dead !== true and $this->isInsideOfWater()){
$this->airTicks -= $tickDiff;
if($this->airTicks <= -20){
$this->airTicks = 0;
$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
$this->attack($ev->getFinalDamage(), $ev);
}
}else{
$this->airTicks = 300;
}
if($this->attackTime > 0){
$this->attackTime -= $tickDiff;
}
Timings::$timerEntityBaseTick->stopTiming();
}
/**
* @return ItemItem[]
*/
public function getDrops(){
return [];
}
/**
* @param int $maxDistance
* @param int $maxLength
* @param array $transparent
*
* @return Block[]
*/
public function getLineOfSight($maxDistance, $maxLength = 0, array $transparent = []){
if($maxDistance > 120){
$maxDistance = 120;
}
if(count($transparent) === 0){
$transparent = null;
}
$blocks = [];
$nextIndex = 0;
$itr = new BlockIterator($this->level, $this->getPosition(), $this->getDirectionVector(), $this->getEyeHeight(), $maxDistance);
while($itr->valid()){
$itr->next();
$block = $itr->current();
$blocks[$nextIndex++] = $block;
if($maxLength !== 0 and count($blocks) > $maxLength){
array_shift($blocks);
--$nextIndex;
}
$id = $block->getId();
if($transparent === null){
if($id !== 0){
break;
}
}else{
if(!isset($transparent[$id])){
break;
}
}
}
return $blocks;
}
/**
* @param int $maxDistance
* @param array $transparent
*
* @return Block
*/
public function getTargetBlock($maxDistance, array $transparent = []){
try{
$block = $this->getLineOfSight($maxDistance, 1, $transparent)[0];
if($block instanceof Block){
return $block;
}
}catch (\ArrayOutOfBoundsException $e){
}
return null;
}
}