mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-09-06 09:56:06 +00:00
266 lines
6.6 KiB
PHP
266 lines
6.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\entity;
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use pocketmine\block\Block;
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use pocketmine\event\entity\EntityDamageByEntityEvent;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\event\entity\EntityDeathEvent;
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use pocketmine\event\entity\EntityRegainHealthEvent;
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use pocketmine\event\Timings;
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use pocketmine\item\Item as ItemItem;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\tag\Short;
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use pocketmine\network\protocol\EntityEventPacket;
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use pocketmine\Player;
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use pocketmine\Server;
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use pocketmine\utils\BlockIterator;
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abstract class Living extends Entity implements Damageable{
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protected $gravity = 0.08;
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protected $drag = 0.02;
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protected $attackTime = 0;
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protected function initEntity(){
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if(isset($this->namedtag->HealF)){
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$this->namedtag->Health = new Short("Health", (int) $this->namedtag["HealF"]);
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unset($this->namedtag->HealF);
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}
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if(!isset($this->namedtag->Health) or !($this->namedtag->Health instanceof Short)){
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$this->namedtag->Health = new Short("Health", $this->getMaxHealth());
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}
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$this->setHealth($this->namedtag["Health"]);
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}
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public function saveNBT(){
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parent::saveNBT();
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$this->namedtag->Health = new Short("Health", $this->getHealth());
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}
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public abstract function getName();
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public function hasLineOfSight(Entity $entity){
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//TODO: head height
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return true;
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//return $this->getLevel()->rayTraceBlocks(Vector3::createVector($this->x, $this->y + $this->height, $this->z), Vector3::createVector($entity->x, $entity->y + $entity->height, $entity->z)) === null;
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}
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public function attack($damage, $source = EntityDamageEvent::CAUSE_MAGIC){
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if($this->attackTime > 0 or $this->noDamageTicks > 0){
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$lastCause = $this->getLastDamageCause();
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if($lastCause instanceof EntityDamageEvent and $lastCause->getDamage() >= $damage){
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if($source instanceof EntityDamageEvent){
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$source->setCancelled();
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$this->server->getPluginManager()->callEvent($source);
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$damage = $source->getFinalDamage();
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if($source->isCancelled()){
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return;
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}
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}else{
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return;
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}
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}else{
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return;
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}
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}elseif($source instanceof EntityDamageEvent){
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$this->server->getPluginManager()->callEvent($source);
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$damage = $source->getFinalDamage();
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if($source->isCancelled()){
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return;
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}
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}
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$this->setLastDamageCause($source);
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if($source instanceof EntityDamageByEntityEvent){
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$e = $source->getDamager();
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$deltaX = $this->x - $e->x;
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$deltaZ = $this->z - $e->z;
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$yaw = atan2($deltaX, $deltaZ);
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$this->knockBack($e, $damage, sin($yaw), cos($yaw), $source->getKnockBack());
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}
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$this->setHealth($this->getHealth() - $damage);
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$pk = new EntityEventPacket();
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$pk->eid = $this->getId();
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$pk->event = $this->getHealth() <= 0 ? 3 : 2; //Ouch!
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Server::broadcastPacket($this->hasSpawned, $pk);
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$this->attackTime = 10; //0.5 seconds cooldown
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}
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public function knockBack(Entity $attacker, $damage, $x, $z, $base = 0.4){
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$f = sqrt($x ** 2 + $z ** 2);
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$motion = new Vector3($this->motionX, $this->motionY, $this->motionZ);
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$motion->x /= 2;
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$motion->y /= 2;
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$motion->z /= 2;
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$motion->x += ($x / $f) * $base;
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$motion->y += $base;
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$motion->z += ($z / $f) * $base;
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if($motion->y > $base){
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$motion->y = $base;
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}
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$this->setMotion($motion);
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}
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public function heal($amount, $source = EntityRegainHealthEvent::CAUSE_MAGIC){
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$this->setHealth($this->getHealth() + $amount);
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}
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public function kill(){
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if($this->dead){
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return;
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}
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parent::kill();
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$this->server->getPluginManager()->callEvent($ev = new EntityDeathEvent($this, $this->getDrops()));
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foreach($ev->getDrops() as $item){
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$this->getLevel()->dropItem($this, $item);
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}
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}
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public function entityBaseTick($tickDiff = 1){
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Timings::$timerEntityBaseTick->startTiming();
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if($this->dead === true){
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++$this->deadTicks;
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if($this->deadTicks >= 10){
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$this->despawnFromAll();
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if(!($this instanceof Player)){
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$this->close();
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}
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}
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Timings::$timerEntityBaseTick->stopTiming();
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return $this->deadTicks < 10;
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}
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parent::entityBaseTick($tickDiff);
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if($this->dead !== true and $this->isInsideOfSolid()){
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$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_SUFFOCATION, 1);
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$this->attack($ev->getFinalDamage(), $ev);
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}
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if($this->dead !== true and $this->isInsideOfWater()){
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$this->airTicks -= $tickDiff;
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if($this->airTicks <= -20){
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$this->airTicks = 0;
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$ev = new EntityDamageEvent($this, EntityDamageEvent::CAUSE_DROWNING, 2);
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$this->attack($ev->getFinalDamage(), $ev);
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}
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}else{
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$this->airTicks = 300;
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}
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if($this->attackTime > 0){
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$this->attackTime -= $tickDiff;
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}
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Timings::$timerEntityBaseTick->stopTiming();
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}
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/**
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* @return ItemItem[]
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*/
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public function getDrops(){
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return [];
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}
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/**
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* @param int $maxDistance
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* @param int $maxLength
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* @param array $transparent
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*
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* @return Block[]
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*/
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public function getLineOfSight($maxDistance, $maxLength = 0, array $transparent = []){
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if($maxDistance > 120){
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$maxDistance = 120;
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}
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if(count($transparent) === 0){
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$transparent = null;
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}
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$blocks = [];
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$nextIndex = 0;
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$itr = new BlockIterator($this->level, $this->getPosition(), $this->getDirectionVector(), $this->getEyeHeight(), $maxDistance);
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while($itr->valid()){
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$itr->next();
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$block = $itr->current();
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$blocks[$nextIndex++] = $block;
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if($maxLength !== 0 and count($blocks) > $maxLength){
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array_shift($blocks);
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--$nextIndex;
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}
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$id = $block->getId();
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if($transparent === null){
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if($id !== 0){
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break;
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}
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}else{
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if(!isset($transparent[$id])){
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break;
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}
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}
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}
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return $blocks;
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}
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/**
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* @param int $maxDistance
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* @param array $transparent
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*
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* @return Block
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*/
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public function getTargetBlock($maxDistance, array $transparent = []){
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try{
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$block = $this->getLineOfSight($maxDistance, 1, $transparent)[0];
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if($block instanceof Block){
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return $block;
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}
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}catch (\ArrayOutOfBoundsException $e){
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}
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return null;
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}
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}
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