mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-06-19 18:04:07 +00:00
121 lines
3.3 KiB
PHP
121 lines
3.3 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\network\mcpe\protocol\types\PlayerListEntry;
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use pocketmine\network\mcpe\serializer\NetworkBinaryStream;
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use function count;
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class PlayerListPacket extends DataPacket implements ClientboundPacket{
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public const NETWORK_ID = ProtocolInfo::PLAYER_LIST_PACKET;
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public const TYPE_ADD = 0;
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public const TYPE_REMOVE = 1;
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/** @var PlayerListEntry[] */
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public $entries = [];
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/** @var int */
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public $type;
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/**
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* @param PlayerListEntry[] $entries
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*/
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public static function add(array $entries) : self{
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$result = new self;
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$result->type = self::TYPE_ADD;
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$result->entries = $entries;
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return $result;
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}
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/**
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* @param PlayerListEntry[] $entries
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*/
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public static function remove(array $entries) : self{
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$result = new self;
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$result->type = self::TYPE_REMOVE;
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$result->entries = $entries;
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return $result;
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}
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protected function decodePayload(NetworkBinaryStream $in) : void{
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$this->type = $in->getByte();
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$count = $in->getUnsignedVarInt();
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for($i = 0; $i < $count; ++$i){
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$entry = new PlayerListEntry();
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if($this->type === self::TYPE_ADD){
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$entry->uuid = $in->getUUID();
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$entry->entityUniqueId = $in->getEntityUniqueId();
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$entry->username = $in->getString();
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$entry->xboxUserId = $in->getString();
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$entry->platformChatId = $in->getString();
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$entry->buildPlatform = $in->getLInt();
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$entry->skinData = $in->getSkin();
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$entry->isTeacher = $in->getBool();
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$entry->isHost = $in->getBool();
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}else{
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$entry->uuid = $in->getUUID();
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}
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$this->entries[$i] = $entry;
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}
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if($this->type === self::TYPE_ADD){
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for($i = 0; $i < $count; ++$i){
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$this->entries[$i]->skinData->setVerified($in->getBool());
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}
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}
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}
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protected function encodePayload(NetworkBinaryStream $out) : void{
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$out->putByte($this->type);
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$out->putUnsignedVarInt(count($this->entries));
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foreach($this->entries as $entry){
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if($this->type === self::TYPE_ADD){
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$out->putUUID($entry->uuid);
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$out->putEntityUniqueId($entry->entityUniqueId);
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$out->putString($entry->username);
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$out->putString($entry->xboxUserId);
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$out->putString($entry->platformChatId);
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$out->putLInt($entry->buildPlatform);
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$out->putSkin($entry->skinData);
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$out->putBool($entry->isTeacher);
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$out->putBool($entry->isHost);
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}else{
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$out->putUUID($entry->uuid);
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}
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}
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if($this->type === self::TYPE_ADD){
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foreach($this->entries as $entry){
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$out->putBool($entry->skinData->isVerified());
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}
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}
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}
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public function handle(PacketHandlerInterface $handler) : bool{
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return $handler->handlePlayerList($this);
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}
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}
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