2019-04-24 19:54:16 +01:00

89 lines
2.5 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\network\mcpe\protocol;
#include <rules/DataPacket.h>
use pocketmine\network\mcpe\NetworkSession;
use pocketmine\network\mcpe\protocol\types\WindowTypes;
class UpdateTradePacket extends DataPacket{
public const NETWORK_ID = ProtocolInfo::UPDATE_TRADE_PACKET;
//TODO: find fields
/** @var int */
public $windowId;
/** @var int */
public $windowType = WindowTypes::TRADING; //Mojang hardcoded this -_-
/** @var int */
public $thisIsAlwaysZero = 0; //hardcoded to 0
/** @var int */
public $tradeTier;
/** @var int */
public $traderEid;
/** @var int */
public $playerEid;
/** @var string */
public $displayName;
/** @var bool */
public $isWilling;
/** @var bool */
public $isV2Trading;
/** @var string */
public $offers;
protected function decodePayload(){
$this->windowId = $this->getByte();
$this->windowType = $this->getByte();
$this->thisIsAlwaysZero = $this->getVarInt();
$this->tradeTier = $this->getVarInt();
$this->traderEid = $this->getEntityUniqueId();
$this->playerEid = $this->getEntityUniqueId();
$this->displayName = $this->getString();
$this->isWilling = $this->getBool();
$this->isV2Trading = $this->getBool();
$this->offers = $this->getRemaining();
}
protected function encodePayload(){
$this->putByte($this->windowId);
$this->putByte($this->windowType);
$this->putVarInt($this->thisIsAlwaysZero);
$this->putVarInt($this->tradeTier);
$this->putEntityUniqueId($this->traderEid);
$this->putEntityUniqueId($this->playerEid);
$this->putString($this->displayName);
$this->putBool($this->isWilling);
$this->putBool($this->isV2Trading);
$this->put($this->offers);
}
public function handle(NetworkSession $session) : bool{
return $session->handleUpdateTrade($this);
}
}