2013-09-04 12:59:08 +02:00

57 lines
1.7 KiB
PHP

<?php
/**
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
class BucketItem extends Item{
public function __construct($meta = 0, $count = 1){
parent::__construct(BUCKET, $meta, $count, "Bucket");
$this->isActivable = true;
$this->maxStackSize = 1;
}
public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
if($this->meta === AIR){
if($target instanceof LiquidBlock){
$level->setBlock($target, new AirBlock(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = ($target instanceof WaterBlock) ? WATER:LAVA;
}
return true;
}
}elseif($this->meta === WATER){
if($block->getID() === AIR){
$level->setBlock($block, new StillWaterBlock(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}elseif($this->meta === LAVA){
if($block->getID() === AIR){
$level->setBlock($block, new StillLavaBlock(), true, false, true);
if(($player->gamemode & 0x01) === 0){
$this->meta = 0;
}
return true;
}
}
return false;
}
}