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https://github.com/pmmp/PocketMine-MP.git
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97 lines
2.4 KiB
PHP
97 lines
2.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\item;
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use pocketmine\block\Block;
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use pocketmine\level\Level;
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use pocketmine\Player;
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class Painting extends Item{
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public function __construct($meta = 0, $count = 1){
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parent::__construct(self::PAINTING, 0, $count, "Painting");
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}
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public function canBeActivated(){
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return true;
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}
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public function onActivate(Level $level, Player $player, Block $block, Block $target, $face, $fx, $fy, $fz){
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if($target->isTransparent() === false and $face > 1 and $block->isSolid() === false){
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$faces = [
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2 => 1,
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3 => 3,
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4 => 0,
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5 => 2,
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];
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$motives = [
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// Motive Width Height
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["Kebab", 1, 1],
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["Aztec", 1, 1],
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["Alban", 1, 1],
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["Aztec2", 1, 1],
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["Bomb", 1, 1],
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["Plant", 1, 1],
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["Wasteland", 1, 1],
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["Wanderer", 1, 2],
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["Graham", 1, 2],
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["Pool", 2, 1],
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["Courbet", 2, 1],
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["Sunset", 2, 1],
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["Sea", 2, 1],
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["Creebet", 2, 1],
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["Match", 2, 2],
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["Bust", 2, 2],
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["Stage", 2, 2],
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["Void", 2, 2],
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["SkullAndRoses", 2, 2],
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//array("Wither", 2, 2),
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["Fighters", 4, 2],
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["Skeleton", 4, 3],
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["DonkeyKong", 4, 3],
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["Pointer", 4, 4],
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["Pigscene", 4, 4],
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["Flaming Skull", 4, 4],
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];
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$motive = $motives[mt_rand(0, count($motives) - 1)];
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$data = [
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"x" => $target->x,
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"y" => $target->y,
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"z" => $target->z,
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"yaw" => $faces[$face] * 90,
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"Motive" => $motive[0],
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];
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//TODO
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//$e = $server->api->entity->add($level, ENTITY_OBJECT, OBJECT_PAINTING, $data);
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//$e->spawnToAll();
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/*if(($player->gamemode & 0x01) === 0x00){
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$player->removeItem(Item::get($this->getId(), $this->getDamage(), 1));
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}*/
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return true;
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}
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return false;
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}
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} |