64 lines
1.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\tile;
use pocketmine\item\Item;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\CompoundTag;
use pocketmine\Player;
class Bed extends Spawnable{
public const TAG_COLOR = "color";
/** @var int */
private $color = 14; //default to old red
public function getColor() : int{
return $this->color;
}
public function setColor(int $color){
$this->color = $color & 0xf;
$this->onChanged();
}
protected function readSaveData(CompoundTag $nbt) : void{
$this->color = $nbt->getByte(self::TAG_COLOR, 14, true);
}
protected function writeSaveData(CompoundTag $nbt) : void{
$nbt->setByte(self::TAG_COLOR, $this->color);
}
protected function addAdditionalSpawnData(CompoundTag $nbt) : void{
$nbt->setByte(self::TAG_COLOR, $this->color);
}
protected static function createAdditionalNBT(CompoundTag $nbt, Vector3 $pos, ?int $face = null, ?Item $item = null, ?Player $player = null) : void{
if($item !== null){
$nbt->setByte(self::TAG_COLOR, $item->getDamage());
}
}
}