Files
PocketMine-MP/src/block/TorchflowerCrop.php
Dylan K. Taylor 109673382d Implemented modifiers for crop growth speed
closes #6070

there are some unresolved questions about the growth speed of beetroots, pitcher plants and torchflower crops, but that's a topic for another commit.
this change also doesn't account for the light levels.
2023-11-02 15:16:11 +00:00

91 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockEventHelper;
use pocketmine\block\utils\CropGrowthHelper;
use pocketmine\block\utils\StaticSupportTrait;
use pocketmine\data\runtime\RuntimeDataDescriber;
use pocketmine\item\Fertilizer;
use pocketmine\item\Item;
use pocketmine\item\VanillaItems;
use pocketmine\math\Facing;
use pocketmine\math\Vector3;
use pocketmine\player\Player;
final class TorchflowerCrop extends Flowable{
use StaticSupportTrait;
private bool $ready = false;
public function describeBlockOnlyState(RuntimeDataDescriber $w) : void{
$w->bool($this->ready);
}
public function isReady() : bool{ return $this->ready; }
public function setReady(bool $ready) : self{
$this->ready = $ready;
return $this;
}
private function canBeSupportedAt(Block $block) : bool{
return $block->getSide(Facing::DOWN)->getTypeId() === BlockTypeIds::FARMLAND;
}
private function getNextState() : Block{
if($this->ready){
return VanillaBlocks::TORCHFLOWER();
}else{
return VanillaBlocks::TORCHFLOWER_CROP()->setReady(true);
}
}
public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null, array &$returnedItems = []) : bool{
if($item instanceof Fertilizer){
if(BlockEventHelper::grow($this, $this->getNextState(), $player)){
$item->pop();
}
return true;
}
return false;
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if(CropGrowthHelper::canGrow($this)){
BlockEventHelper::grow($this, $this->getNextState(), null);
}
}
public function asItem() : Item{
return VanillaItems::TORCHFLOWER_SEEDS();
}
}