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https://github.com/pmmp/PocketMine-MP.git
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I'm wondering if there is even a point to Flowable at this point. Half of the blocks inheriting from it do not break instantly, or have some other modification to tool requirements.
106 lines
3.0 KiB
PHP
106 lines
3.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\TreeType;
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use pocketmine\item\Fertilizer;
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use pocketmine\item\Item;
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use pocketmine\math\Facing;
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use pocketmine\math\Vector3;
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use pocketmine\Player;
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use pocketmine\utils\Random;
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use pocketmine\world\generator\object\Tree;
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use function mt_rand;
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class Sapling extends Flowable{
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/** @var bool */
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protected $ready = false;
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/** @var TreeType */
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private $treeType;
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public function __construct(BlockIdentifier $idInfo, string $name, TreeType $treeType, ?BlockBreakInfo $breakInfo = null){
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parent::__construct($idInfo, $name, $breakInfo ?? BlockBreakInfo::instant());
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$this->treeType = $treeType;
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}
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protected function writeStateToMeta() : int{
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return ($this->ready ? 0x08 : 0);
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}
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public function readStateFromData(int $id, int $stateMeta) : void{
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$this->ready = ($stateMeta & 0x08) !== 0;
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}
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public function getStateBitmask() : int{
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return 0b1000;
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}
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public function place(Item $item, Block $blockReplace, Block $blockClicked, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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$down = $this->getSide(Facing::DOWN);
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if($down->getId() === BlockLegacyIds::GRASS or $down->getId() === BlockLegacyIds::DIRT or $down->getId() === BlockLegacyIds::FARMLAND){
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return parent::place($item, $blockReplace, $blockClicked, $face, $clickVector, $player);
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}
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return false;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if($item instanceof Fertilizer){
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Tree::growTree($this->getWorld(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->treeType);
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$item->pop();
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return true;
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}
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return false;
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}
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public function onNearbyBlockChange() : void{
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if($this->getSide(Facing::DOWN)->isTransparent()){
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$this->getWorld()->useBreakOn($this);
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}
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}
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public function ticksRandomly() : bool{
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return true;
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}
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public function onRandomTick() : void{
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if($this->world->getFullLightAt($this->x, $this->y, $this->z) >= 8 and mt_rand(1, 7) === 1){
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if($this->ready){
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Tree::growTree($this->getWorld(), $this->x, $this->y, $this->z, new Random(mt_rand()), $this->treeType);
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}else{
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$this->ready = true;
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$this->getWorld()->setBlock($this, $this);
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}
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}
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}
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public function getFuelTime() : int{
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return 100;
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}
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}
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