mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-19 04:05:31 +00:00
176 lines
4.0 KiB
PHP
176 lines
4.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\level;
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use pocketmine\level\format\Chunk;
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class SimpleChunkManager implements ChunkManager{
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/** @var Chunk[] */
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protected $chunks = [];
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protected $seed;
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protected $worldHeight;
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public function __construct($seed, int $worldHeight = Level::Y_MAX){
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$this->seed = $seed;
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$this->worldHeight = $worldHeight;
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}
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/**
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* Gets the raw block id.
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*
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* @param int $x
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* @param int $y
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* @param int $z
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*
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* @return int 0-255
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*/
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public function getBlockIdAt(int $x, int $y, int $z) : int{
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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return $chunk->getBlockId($x & 0xf, $y, $z & 0xf);
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}
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return 0;
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}
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/**
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* Sets the raw block id.
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*
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* @param int $x
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* @param int $y
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* @param int $z
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* @param int $id 0-255
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*/
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public function setBlockIdAt(int $x, int $y, int $z, int $id){
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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$chunk->setBlockId($x & 0xf, $y, $z & 0xf, $id);
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}
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}
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/**
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* Gets the raw block metadata
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*
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* @param int $x
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* @param int $y
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* @param int $z
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*
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* @return int 0-15
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*/
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public function getBlockDataAt(int $x, int $y, int $z) : int{
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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return $chunk->getBlockData($x & 0xf, $y, $z & 0xf);
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}
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return 0;
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}
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/**
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* Sets the raw block metadata.
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*
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* @param int $x
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* @param int $y
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* @param int $z
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* @param int $data 0-15
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*/
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public function setBlockDataAt(int $x, int $y, int $z, int $data){
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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$chunk->setBlockData($x & 0xf, $y, $z & 0xf, $data);
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}
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}
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public function getBlockLightAt(int $x, int $y, int $z) : int{
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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return $chunk->getBlockLight($x & 0xf, $y, $z & 0xf);
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}
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return 0;
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}
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public function setBlockLightAt(int $x, int $y, int $z, int $level){
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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$chunk->setBlockLight($x & 0xf, $y, $z & 0xf, $level);
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}
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}
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public function getBlockSkyLightAt(int $x, int $y, int $z) : int{
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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return $chunk->getBlockSkyLight($x & 0xf, $y, $z & 0xf);
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}
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return 0;
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}
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public function setBlockSkyLightAt(int $x, int $y, int $z, int $level){
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if($chunk = $this->getChunk($x >> 4, $z >> 4)){
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$chunk->setBlockSkyLight($x & 0xf, $y, $z & 0xf, $level);
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}
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}
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/**
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* @param int $chunkX
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* @param int $chunkZ
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*
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* @return Chunk|null
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*/
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public function getChunk(int $chunkX, int $chunkZ){
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return $this->chunks[Level::chunkHash($chunkX, $chunkZ)] ?? null;
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}
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/**
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* @param int $chunkX
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* @param int $chunkZ
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* @param Chunk $chunk
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*/
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public function setChunk(int $chunkX, int $chunkZ, Chunk $chunk = null){
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if($chunk === null){
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unset($this->chunks[Level::chunkHash($chunkX, $chunkZ)]);
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return;
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}
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$this->chunks[Level::chunkHash($chunkX, $chunkZ)] = $chunk;
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}
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public function cleanChunks(){
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$this->chunks = [];
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}
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/**
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* Gets the level seed
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*
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* @return int
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*/
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public function getSeed(){
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return $this->seed;
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}
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public function getWorldHeight() : int{
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return $this->worldHeight;
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}
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public function isInWorld(float $x, float $y, float $z) : bool{
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return (
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$x <= INT32_MAX and $x >= INT32_MIN and
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$y < $this->worldHeight and $y >= 0 and
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$z <= INT32_MAX and $z >= INT32_MIN
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);
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}
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} |