2015-04-11 01:32:08 +02:00

84 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\command\defaults;
use pocketmine\command\Command;
use pocketmine\command\CommandSender;
use pocketmine\event\TranslationContainer;
use pocketmine\item\Item;
use pocketmine\Player;
use pocketmine\utils\TextFormat;
class GiveCommand extends VanillaCommand{
public function __construct($name){
parent::__construct(
$name,
"Gives the specified player a certain amount of items",
"/give <player> <item[:damage]> [amount]" //No translation :(
);
$this->setPermission("pocketmine.command.give");
}
public function execute(CommandSender $sender, $currentAlias, array $args){
if(!$this->testPermission($sender)){
return true;
}
if(count($args) < 2){
$sender->sendMessage(new TranslationContainer("commands.generic.usage", [$this->usageMessage]));
return true;
}
$player = $sender->getServer()->getPlayer($args[0]);
$item = Item::fromString($args[1]);
if(!isset($args[2])){
$item->setCount($item->getMaxStackSize());
}else{
$item->setCount((int) $args[2]);
}
if($player instanceof Player){
if($item->getId() === 0){
$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.give.item.notFound", [$args[1]]));
return true;
}
//TODO: overflow
$player->getInventory()->addItem(clone $item);
}else{
$sender->sendMessage(TextFormat::RED . "Can't find player " . $args[0]);
return true;
}
Command::broadcastCommandMessage($sender, new TranslationContainer("%commands.give.success", [
$item->getName() . " (" . $item->getId() . ":" . $item->getDamage() . ")",
(string) $item->getCount(),
$player->getName()
]));
return true;
}
}