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72 lines
2.0 KiB
PHP
72 lines
2.0 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\TreeType;
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use pocketmine\item\Item;
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use pocketmine\math\Vector3;
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use pocketmine\player\Player;
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class Wood extends Opaque{
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private TreeType $treeType;
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private bool $stripped;
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public function __construct(BlockIdentifier $idInfo, string $name, BlockBreakInfo $breakInfo, TreeType $treeType, bool $stripped){
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$this->stripped = $stripped; //TODO: this should be dynamic, but right now legacy shit gets in the way
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parent::__construct($idInfo, $name, $breakInfo);
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$this->treeType = $treeType;
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}
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/**
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* TODO: this is ad hoc, but add an interface for this to all tree-related blocks
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*/
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public function getTreeType() : TreeType{
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return $this->treeType;
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}
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public function isStripped() : bool{ return $this->stripped; }
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public function getFuelTime() : int{
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return 300;
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}
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public function getFlameEncouragement() : int{
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return 5;
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}
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public function getFlammability() : int{
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return 5;
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}
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public function onInteract(Item $item, int $face, Vector3 $clickVector, ?Player $player = null) : bool{
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if(!$this->stripped && ($item->getBlockToolType() & BlockToolType::AXE) !== 0){
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//TODO: strip logs; can't implement this yet because of legacy limitations :(
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return true;
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}
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return false;
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}
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}
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