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https://github.com/pmmp/PocketMine-MP.git
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89 lines
2.6 KiB
PHP
89 lines
2.6 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\command\defaults;
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use pocketmine\command\Command;
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use pocketmine\command\CommandSender;
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use pocketmine\command\utils\InvalidCommandSyntaxException;
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use pocketmine\GameMode;
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use pocketmine\lang\TranslationContainer;
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use pocketmine\Player;
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use pocketmine\utils\TextFormat;
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use function count;
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class GamemodeCommand extends VanillaCommand{
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public function __construct(string $name){
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parent::__construct(
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$name,
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"%pocketmine.command.gamemode.description",
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"%commands.gamemode.usage"
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);
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$this->setPermission("pocketmine.command.gamemode");
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}
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public function execute(CommandSender $sender, string $commandLabel, array $args){
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if(!$this->testPermission($sender)){
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return true;
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}
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if(count($args) === 0){
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throw new InvalidCommandSyntaxException();
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}
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try{
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$gameMode = GameMode::fromString($args[0]);
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}catch(\InvalidArgumentException $e){
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$sender->sendMessage("Unknown game mode");
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return true;
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}
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$target = $sender;
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if(isset($args[1])){
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$target = $sender->getServer()->getPlayer($args[1]);
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if($target === null){
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$sender->sendMessage(new TranslationContainer(TextFormat::RED . "%commands.generic.player.notFound"));
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return true;
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}
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}elseif(!($sender instanceof Player)){
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throw new InvalidCommandSyntaxException();
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}
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$target->setGamemode($gameMode);
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if($gameMode !== $target->getGamemode()){
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$sender->sendMessage("Game mode change for " . $target->getName() . " failed!");
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}else{
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if($target === $sender){
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Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.self", [GameMode::toTranslation($gameMode)]));
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}else{
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$target->sendMessage(new TranslationContainer("gameMode.changed", [GameMode::toTranslation($gameMode)]));
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Command::broadcastCommandMessage($sender, new TranslationContainer("commands.gamemode.success.other", [GameMode::toTranslation($gameMode), $target->getName()]));
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}
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}
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return true;
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}
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}
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