mirror of
https://github.com/pmmp/PocketMine-MP.git
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146 lines
3.3 KiB
PHP
146 lines
3.3 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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namespace pocketmine\entity;
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use pocketmine\event\entity\EntityDamageEvent;
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use pocketmine\event\entity\EntityRegainHealthEvent;
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use pocketmine\event\entity\ExplosionPrimeEvent;
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use pocketmine\level\Explosion;
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use pocketmine\nbt\tag\Byte;
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use pocketmine\network\Network;
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use pocketmine\network\protocol\AddEntityPacket;
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use pocketmine\Player;
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class PrimedTNT extends Entity implements Explosive{
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const NETWORK_ID = 65;
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public $width = 0.98;
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public $length = 0.98;
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public $height = 0.98;
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protected $gravity = 0.04;
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protected $drag = 0.02;
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protected $fuse;
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public $canCollide = false;
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public function attack($damage, EntityDamageEvent $source){
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}
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protected function initEntity(){
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parent::initEntity();
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if(isset($this->namedtag->Fuse)){
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$this->fuse = $this->namedtag["Fuse"];
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}else{
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$this->fuse = 80;
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}
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}
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public function canCollideWith(Entity $entity){
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return false;
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}
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public function saveNBT(){
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parent::saveNBT();
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$this->namedtag->Fuse = new Byte("Fuse", $this->fuse);
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}
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public function onUpdate($currentTick){
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if($this->closed){
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return false;
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}
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$this->timings->startTiming();
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$tickDiff = max(1, $currentTick - $this->lastUpdate);
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$this->lastUpdate = $currentTick;
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$hasUpdate = $this->entityBaseTick($tickDiff);
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if(!$this->dead){
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$this->motionY -= $this->gravity;
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$this->move($this->motionX, $this->motionY, $this->motionZ);
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$friction = 1 - $this->drag;
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$this->motionX *= $friction;
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$this->motionY *= $friction;
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$this->motionZ *= $friction;
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$this->updateMovement();
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if($this->onGround){
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$this->motionY *= -0.5;
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$this->motionX *= 0.7;
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$this->motionZ *= 0.7;
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}
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$this->fuse -= $tickDiff;
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if($this->fuse <= 0){
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$this->kill();
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$this->explode();
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}
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}
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return $hasUpdate or $this->fuse >= 0 or $this->motionX != 0 or $this->motionY != 0 or $this->motionZ != 0;
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}
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public function explode(){
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$this->server->getPluginManager()->callEvent($ev = new ExplosionPrimeEvent($this, 4));
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if(!$ev->isCancelled()){
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$explosion = new Explosion($this, $ev->getForce(), $this);
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if($ev->isBlockBreaking()){
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$explosion->explodeA();
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}
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$explosion->explodeB();
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}
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}
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public function spawnTo(Player $player){
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$pk = new AddEntityPacket();
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$pk->type = PrimedTNT::NETWORK_ID;
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$pk->eid = $this->getId();
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$pk->x = $this->x;
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$pk->y = $this->y;
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$pk->z = $this->z;
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$pk->speedX = $this->motionX;
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$pk->speedY = $this->motionY;
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$pk->speedZ = $this->motionZ;
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$pk->metadata = $this->dataProperties;
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$player->dataPacket($pk->setChannel(Network::CHANNEL_ENTITY_SPAWNING));
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parent::spawnTo($player);
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}
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} |