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https://github.com/pmmp/PocketMine-MP.git
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as expected, expanding data range unconditionally resulted in some performance issues ...
83 lines
2.3 KiB
PHP
83 lines
2.3 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\block;
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use pocketmine\block\utils\BlockDataReader;
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use pocketmine\block\utils\BlockDataWriter;
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class Tripwire extends Flowable{
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protected bool $triggered = false;
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protected bool $suspended = false; //unclear usage, makes hitbox bigger if set
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protected bool $connected = false;
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protected bool $disarmed = false;
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public function getRequiredStateDataBits() : int{ return 4; }
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protected function decodeState(BlockDataReader $r) : void{
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$this->triggered = $r->readBool();
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$this->suspended = $r->readBool();
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$this->connected = $r->readBool();
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$this->disarmed = $r->readBool();
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}
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protected function encodeState(BlockDataWriter $w) : void{
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$w->writeBool($this->triggered);
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$w->writeBool($this->suspended);
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$w->writeBool($this->connected);
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$w->writeBool($this->disarmed);
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}
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public function isTriggered() : bool{ return $this->triggered; }
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/** @return $this */
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public function setTriggered(bool $triggered) : self{
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$this->triggered = $triggered;
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return $this;
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}
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public function isSuspended() : bool{ return $this->suspended; }
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/** @return $this */
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public function setSuspended(bool $suspended) : self{
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$this->suspended = $suspended;
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return $this;
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}
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public function isConnected() : bool{ return $this->connected; }
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/** @return $this */
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public function setConnected(bool $connected) : self{
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$this->connected = $connected;
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return $this;
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}
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public function isDisarmed() : bool{ return $this->disarmed; }
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/** @return $this */
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public function setDisarmed(bool $disarmed) : self{
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$this->disarmed = $disarmed;
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return $this;
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}
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}
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