Files
PocketMine-MP/src/block/Tripwire.php
Dylan K. Taylor 0afb67be7d Improve BlockFactory initialization performance
as expected, expanding data range unconditionally resulted in some performance issues ...
2022-06-27 15:37:05 +01:00

83 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataReader;
use pocketmine\block\utils\BlockDataWriter;
class Tripwire extends Flowable{
protected bool $triggered = false;
protected bool $suspended = false; //unclear usage, makes hitbox bigger if set
protected bool $connected = false;
protected bool $disarmed = false;
public function getRequiredStateDataBits() : int{ return 4; }
protected function decodeState(BlockDataReader $r) : void{
$this->triggered = $r->readBool();
$this->suspended = $r->readBool();
$this->connected = $r->readBool();
$this->disarmed = $r->readBool();
}
protected function encodeState(BlockDataWriter $w) : void{
$w->writeBool($this->triggered);
$w->writeBool($this->suspended);
$w->writeBool($this->connected);
$w->writeBool($this->disarmed);
}
public function isTriggered() : bool{ return $this->triggered; }
/** @return $this */
public function setTriggered(bool $triggered) : self{
$this->triggered = $triggered;
return $this;
}
public function isSuspended() : bool{ return $this->suspended; }
/** @return $this */
public function setSuspended(bool $suspended) : self{
$this->suspended = $suspended;
return $this;
}
public function isConnected() : bool{ return $this->connected; }
/** @return $this */
public function setConnected(bool $connected) : self{
$this->connected = $connected;
return $this;
}
public function isDisarmed() : bool{ return $this->disarmed; }
/** @return $this */
public function setDisarmed(bool $disarmed) : self{
$this->disarmed = $disarmed;
return $this;
}
}