Files
PocketMine-MP/src/block/Farmland.php
Dylan K. Taylor 0afb67be7d Improve BlockFactory initialization performance
as expected, expanding data range unconditionally resulted in some performance issues ...
2022-06-27 15:37:05 +01:00

131 lines
3.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\block;
use pocketmine\block\utils\BlockDataReader;
use pocketmine\block\utils\BlockDataWriter;
use pocketmine\entity\Entity;
use pocketmine\entity\Living;
use pocketmine\event\entity\EntityTrampleFarmlandEvent;
use pocketmine\item\Item;
use pocketmine\math\AxisAlignedBB;
use pocketmine\math\Facing;
use function lcg_value;
class Farmland extends Transparent{
public const MAX_WETNESS = 7;
protected int $wetness = 0; //"moisture" blockstate property in PC
public function getRequiredStateDataBits() : int{ return 3; }
protected function decodeState(BlockDataReader $r) : void{
$this->wetness = $r->readBoundedInt(3, 0, self::MAX_WETNESS);
}
protected function encodeState(BlockDataWriter $w) : void{
$w->writeInt(3, $this->wetness);
}
public function getWetness() : int{ return $this->wetness; }
/** @return $this */
public function setWetness(int $wetness) : self{
if($wetness < 0 || $wetness > self::MAX_WETNESS){
throw new \InvalidArgumentException("Wetness must be in range 0 ... " . self::MAX_WETNESS);
}
$this->wetness = $wetness;
return $this;
}
/**
* @return AxisAlignedBB[]
*/
protected function recalculateCollisionBoxes() : array{
return [AxisAlignedBB::one()]; //TODO: this should be trimmed at the top by 1/16, but MCPE currently treats them as a full block (https://bugs.mojang.com/browse/MCPE-12109)
}
public function onNearbyBlockChange() : void{
if($this->getSide(Facing::UP)->isSolid()){
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
}
}
public function ticksRandomly() : bool{
return true;
}
public function onRandomTick() : void{
if(!$this->canHydrate()){
if($this->wetness > 0){
$this->wetness--;
$this->position->getWorld()->setBlock($this->position, $this, false);
}else{
$this->position->getWorld()->setBlock($this->position, VanillaBlocks::DIRT());
}
}elseif($this->wetness < self::MAX_WETNESS){
$this->wetness = self::MAX_WETNESS;
$this->position->getWorld()->setBlock($this->position, $this, false);
}
}
public function onEntityLand(Entity $entity) : ?float{
if($entity instanceof Living && lcg_value() < $entity->getFallDistance() - 0.5){
$ev = new EntityTrampleFarmlandEvent($entity, $this);
$ev->call();
if(!$ev->isCancelled()){
$this->getPosition()->getWorld()->setBlock($this->getPosition(), VanillaBlocks::DIRT());
}
}
return null;
}
protected function canHydrate() : bool{
//TODO: check rain
$start = $this->position->add(-4, 0, -4);
$end = $this->position->add(4, 1, 4);
for($y = $start->y; $y <= $end->y; ++$y){
for($z = $start->z; $z <= $end->z; ++$z){
for($x = $start->x; $x <= $end->x; ++$x){
if($this->position->getWorld()->getBlockAt($x, $y, $z) instanceof Water){
return true;
}
}
}
}
return false;
}
public function getDropsForCompatibleTool(Item $item) : array{
return [
VanillaBlocks::DIRT()->asItem()
];
}
public function getPickedItem(bool $addUserData = false) : Item{
return VanillaBlocks::DIRT()->asItem();
}
}