David Schwartz 825d4f9702 Location cleanup (#1380)
There's no sense rewriting code that the parent constructor already implements.
2017-09-12 12:18:35 +01:00

89 lines
2.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\level;
use pocketmine\math\Vector3;
class Location extends Position{
/** @var float */
public $yaw;
/** @var float */
public $pitch;
/**
* @param int $x
* @param int $y
* @param int $z
* @param float $yaw
* @param float $pitch
* @param Level $level
*/
public function __construct($x = 0, $y = 0, $z = 0, $yaw = 0.0, $pitch = 0.0, Level $level = null){
$this->yaw = $yaw;
$this->pitch = $pitch;
parent::__construct($x, $y, $z, $level);
}
/**
* @param Vector3 $pos
* @param Level|null $level default null
* @param float $yaw default 0.0
* @param float $pitch default 0.0
*
* @return Location
*/
public static function fromObject(Vector3 $pos, Level $level = null, $yaw = 0.0, $pitch = 0.0) : Location{
return new Location($pos->x, $pos->y, $pos->z, $yaw, $pitch, $level ?? (($pos instanceof Position) ? $pos->level : null));
}
/**
* Return a Location instance
*
* @return Location
*/
public function asLocation() : Location{
return new Location($this->x, $this->y, $this->z, $this->yaw, $this->pitch, $this->level);
}
public function getYaw(){
return $this->yaw;
}
public function getPitch(){
return $this->pitch;
}
public function __toString(){
return "Location (level=" . ($this->isValid() ? $this->getLevel()->getName() : "null") . ", x=$this->x, y=$this->y, z=$this->z, yaw=$this->yaw, pitch=$this->pitch)";
}
public function equals(Vector3 $v) : bool{
if($v instanceof Location){
return parent::equals($v) and $v->yaw == $this->yaw and $v->pitch == $this->pitch;
}
return parent::equals($v);
}
}