56 lines
1.7 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\level\generator\populator;
use pocketmine\block\Water;
use pocketmine\level\ChunkManager;
use pocketmine\utils\Random;
class Pond extends Populator{
private $waterOdd = 4;
private $lavaOdd = 4;
private $lavaSurfaceOdd = 4;
public function populate(ChunkManager $level, $chunkX, $chunkZ, Random $random){
if($random->nextRange(0, $this->waterOdd) === 0){
$x = $random->nextRange($chunkX << 4, ($chunkX << 4) + 16);
$y = $random->nextBoundedInt(128);
$z = $random->nextRange($chunkZ << 4, ($chunkZ << 4) + 16);
$pond = new \pocketmine\level\generator\object\Pond($random, new Water());
if($pond->canPlaceObject($level, $x, $y, $z)){
$pond->placeObject($level, $x, $y, $z);
}
}
}
public function setWaterOdd($waterOdd){
$this->waterOdd = $waterOdd;
}
public function setLavaOdd($lavaOdd){
$this->lavaOdd = $lavaOdd;
}
public function setLavaSurfaceOdd($lavaSurfaceOdd){
$this->lavaSurfaceOdd = $lavaSurfaceOdd;
}
}