mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-05-13 09:19:42 +00:00
712 lines
21 KiB
PHP
712 lines
21 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol\serializer;
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#include <rules/DataPacket.h>
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use pocketmine\item\ItemIds;
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use pocketmine\math\Vector3;
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use pocketmine\nbt\NbtDataException;
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use pocketmine\nbt\tag\CompoundTag;
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use pocketmine\nbt\TreeRoot;
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use pocketmine\network\mcpe\protocol\PacketDecodeException;
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use pocketmine\network\mcpe\protocol\types\command\CommandOriginData;
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use pocketmine\network\mcpe\protocol\types\entity\Attribute;
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use pocketmine\network\mcpe\protocol\types\entity\BlockPosMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\ByteMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\CompoundTagMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\EntityLink;
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use pocketmine\network\mcpe\protocol\types\entity\FloatMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\IntMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\LongMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\MetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\ShortMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\StringMetadataProperty;
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use pocketmine\network\mcpe\protocol\types\entity\Vec3MetadataProperty;
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use pocketmine\network\mcpe\protocol\types\inventory\ItemStack;
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use pocketmine\network\mcpe\protocol\types\PersonaPieceTintColor;
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use pocketmine\network\mcpe\protocol\types\PersonaSkinPiece;
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use pocketmine\network\mcpe\protocol\types\recipe\RecipeIngredient;
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use pocketmine\network\mcpe\protocol\types\SkinAnimation;
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use pocketmine\network\mcpe\protocol\types\SkinData;
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use pocketmine\network\mcpe\protocol\types\SkinImage;
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use pocketmine\network\mcpe\protocol\types\StructureEditorData;
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use pocketmine\network\mcpe\protocol\types\StructureSettings;
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use pocketmine\utils\BinaryDataException;
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use pocketmine\utils\BinaryStream;
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use pocketmine\utils\UUID;
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use function count;
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use function strlen;
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class NetworkBinaryStream extends BinaryStream{
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/**
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* @throws BinaryDataException
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*/
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public function getString() : string{
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return $this->get($this->getUnsignedVarInt());
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}
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public function putString(string $v) : void{
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$this->putUnsignedVarInt(strlen($v));
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$this->put($v);
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}
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/**
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* @throws BinaryDataException
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*/
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public function getUUID() : UUID{
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//This is actually two little-endian longs: UUID Most followed by UUID Least
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$part1 = $this->getLInt();
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$part0 = $this->getLInt();
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$part3 = $this->getLInt();
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$part2 = $this->getLInt();
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return new UUID($part0, $part1, $part2, $part3);
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}
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public function putUUID(UUID $uuid) : void{
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$this->putLInt($uuid->getPart(1));
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$this->putLInt($uuid->getPart(0));
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$this->putLInt($uuid->getPart(3));
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$this->putLInt($uuid->getPart(2));
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}
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public function getSkin() : SkinData{
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$skinId = $this->getString();
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$skinResourcePatch = $this->getString();
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$skinData = $this->getSkinImage();
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$animationCount = $this->getLInt();
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$animations = [];
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for($i = 0; $i < $animationCount; ++$i){
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$animations[] = new SkinAnimation(
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$skinImage = $this->getSkinImage(),
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$animationType = $this->getLInt(),
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$animationFrames = $this->getLFloat()
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);
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}
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$capeData = $this->getSkinImage();
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$geometryData = $this->getString();
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$animationData = $this->getString();
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$premium = $this->getBool();
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$persona = $this->getBool();
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$capeOnClassic = $this->getBool();
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$capeId = $this->getString();
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$fullSkinId = $this->getString();
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$armSize = $this->getString();
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$skinColor = $this->getString();
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$personaPieceCount = $this->getLInt();
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$personaPieces = [];
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for($i = 0; $i < $personaPieceCount; ++$i){
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$personaPieces[] = new PersonaSkinPiece(
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$pieceId = $this->getString(),
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$pieceType = $this->getString(),
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$packId = $this->getString(),
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$isDefaultPiece = $this->getBool(),
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$productId = $this->getString()
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);
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}
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$pieceTintColorCount = $this->getLInt();
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$pieceTintColors = [];
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for($i = 0; $i < $pieceTintColorCount; ++$i){
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$pieceType = $this->getString();
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$colorCount = $this->getLInt();
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$colors = [];
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for($j = 0; $j < $colorCount; ++$j){
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$colors[] = $this->getString();
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}
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$pieceTintColors[] = new PersonaPieceTintColor(
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$pieceType,
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$colors
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);
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}
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return new SkinData($skinId, $skinResourcePatch, $skinData, $animations, $capeData, $geometryData, $animationData, $premium, $persona, $capeOnClassic, $capeId, $fullSkinId, $armSize, $skinColor, $personaPieces, $pieceTintColors);
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}
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public function putSkin(SkinData $skin): void{
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$this->putString($skin->getSkinId());
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$this->putString($skin->getResourcePatch());
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$this->putSkinImage($skin->getSkinImage());
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$this->putLInt(count($skin->getAnimations()));
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foreach($skin->getAnimations() as $animation){
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$this->putSkinImage($animation->getImage());
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$this->putLInt($animation->getType());
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$this->putLFloat($animation->getFrames());
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}
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$this->putSkinImage($skin->getCapeImage());
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$this->putString($skin->getGeometryData());
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$this->putString($skin->getAnimationData());
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$this->putBool($skin->isPremium());
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$this->putBool($skin->isPersona());
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$this->putBool($skin->isPersonaCapeOnClassic());
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$this->putString($skin->getCapeId());
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$this->putString($skin->getFullSkinId());
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$this->putString($skin->getArmSize());
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$this->putString($skin->getSkinColor());
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$this->putLInt(count($skin->getPersonaPieces()));
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foreach($skin->getPersonaPieces() as $piece){
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$this->putString($piece->getPieceId());
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$this->putString($piece->getPieceType());
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$this->putString($piece->getPackId());
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$this->putBool($piece->isDefaultPiece());
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$this->putString($piece->getProductId());
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}
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$this->putLInt(count($skin->getPieceTintColors()));
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foreach($skin->getPieceTintColors() as $tint){
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$this->putString($tint->getPieceType());
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$this->putLInt(count($tint->getColors()));
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foreach($tint->getColors() as $color){
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$this->putString($color);
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}
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}
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}
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private function getSkinImage() : SkinImage{
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$width = $this->getLInt();
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$height = $this->getLInt();
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$data = $this->getString();
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try{
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return new SkinImage($height, $width, $data);
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}catch(\InvalidArgumentException $e){
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throw new PacketDecodeException($e->getMessage(), 0, $e);
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}
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}
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private function putSkinImage(SkinImage $image) : void{
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$this->putLInt($image->getWidth());
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$this->putLInt($image->getHeight());
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$this->putString($image->getData());
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}
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/**
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* @throws PacketDecodeException
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* @throws BinaryDataException
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*/
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public function getSlot() : ItemStack{
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$id = $this->getVarInt();
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if($id === 0){
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return ItemStack::null();
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}
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$auxValue = $this->getVarInt();
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$meta = $auxValue >> 8;
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$count = $auxValue & 0xff;
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$nbtLen = $this->getLShort();
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/** @var CompoundTag|null $compound */
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$compound = null;
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if($nbtLen === 0xffff){
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$c = $this->getByte();
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if($c !== 1){
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throw new PacketDecodeException("Unexpected NBT count $c");
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}
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try{
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$compound = (new NetworkNbtSerializer())->read($this->buffer, $this->offset, 512)->mustGetCompoundTag();
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}catch(NbtDataException $e){
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throw new PacketDecodeException($e->getMessage(), 0, $e);
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}
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}elseif($nbtLen !== 0){
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throw new PacketDecodeException("Unexpected fake NBT length $nbtLen");
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}
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$canPlaceOn = [];
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for($i = 0, $canPlaceOnCount = $this->getVarInt(); $i < $canPlaceOnCount; ++$i){
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$canPlaceOn[] = $this->getString();
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}
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$canDestroy = [];
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for($i = 0, $canDestroyCount = $this->getVarInt(); $i < $canDestroyCount; ++$i){
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$canDestroy[] = $this->getString();
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}
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$shieldBlockingTick = null;
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if($id === ItemIds::SHIELD){
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$shieldBlockingTick = $this->getVarLong();
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}
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return new ItemStack($id, $meta, $count, $compound, $canPlaceOn, $canDestroy, $shieldBlockingTick);
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}
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public function putSlot(ItemStack $item) : void{
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if($item->getId() === 0){
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$this->putVarInt(0);
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return;
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}
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$this->putVarInt($item->getId());
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$auxValue = (($item->getMeta() & 0x7fff) << 8) | $item->getCount();
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$this->putVarInt($auxValue);
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$nbt = $item->getNbt();
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if($nbt !== null){
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$this->putLShort(0xffff);
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$this->putByte(1); //TODO: some kind of count field? always 1 as of 1.9.0
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$this->put((new NetworkNbtSerializer())->write(new TreeRoot($nbt)));
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}else{
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$this->putLShort(0);
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}
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$this->putVarInt(count($item->getCanPlaceOn()));
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foreach($item->getCanPlaceOn() as $entry){
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$this->putString($entry);
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}
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$this->putVarInt(count($item->getCanDestroy()));
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foreach($item->getCanDestroy() as $entry){
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$this->putString($entry);
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}
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$blockingTick = $item->getShieldBlockingTick();
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if($blockingTick !== null){
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$this->putVarLong($blockingTick);
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}
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}
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public function getRecipeIngredient() : RecipeIngredient{
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$id = $this->getVarInt();
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if($id === 0){
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return new RecipeIngredient(0, 0, 0);
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}
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$meta = $this->getVarInt();
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$count = $this->getVarInt();
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return new RecipeIngredient($id, $meta, $count);
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}
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public function putRecipeIngredient(RecipeIngredient $ingredient) : void{
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if($ingredient->getId() === 0){
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$this->putVarInt(0);
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}else{
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$this->putVarInt($ingredient->getId());
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$this->putVarInt($ingredient->getMeta());
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$this->putVarInt($ingredient->getCount());
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}
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}
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/**
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* Decodes entity metadata from the stream.
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*
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* @return MetadataProperty[]
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* @phpstan-return array<int, MetadataProperty>
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*
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* @throws PacketDecodeException
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* @throws BinaryDataException
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*/
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public function getEntityMetadata() : array{
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$count = $this->getUnsignedVarInt();
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$data = [];
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for($i = 0; $i < $count; ++$i){
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$key = $this->getUnsignedVarInt();
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$type = $this->getUnsignedVarInt();
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$data[$key] = $this->readMetadataProperty($type);
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}
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return $data;
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}
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private function readMetadataProperty(int $type) : MetadataProperty{
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switch($type){
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case ByteMetadataProperty::id(): return ByteMetadataProperty::read($this);
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case ShortMetadataProperty::id(): return ShortMetadataProperty::read($this);
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case IntMetadataProperty::id(): return IntMetadataProperty::read($this);
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case FloatMetadataProperty::id(): return FloatMetadataProperty::read($this);
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case StringMetadataProperty::id(): return StringMetadataProperty::read($this);
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case CompoundTagMetadataProperty::id(): return CompoundTagMetadataProperty::read($this);
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case BlockPosMetadataProperty::id(): return BlockPosMetadataProperty::read($this);
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case LongMetadataProperty::id(): return LongMetadataProperty::read($this);
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case Vec3MetadataProperty::id(): return Vec3MetadataProperty::read($this);
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default:
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throw new PacketDecodeException("Unknown entity metadata type " . $type);
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}
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}
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/**
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* Writes entity metadata to the packet buffer.
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*
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* @param MetadataProperty[] $metadata
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* @phpstan-param array<int, MetadataProperty> $metadata
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*/
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public function putEntityMetadata(array $metadata) : void{
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$this->putUnsignedVarInt(count($metadata));
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foreach($metadata as $key => $d){
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$this->putUnsignedVarInt($key);
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$this->putUnsignedVarInt($d::id());
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$d->write($this);
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}
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}
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/**
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* Reads a list of Attributes from the stream.
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* @return Attribute[]
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*
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* @throws PacketDecodeException if reading an attribute with an unrecognized name
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* @throws BinaryDataException
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*/
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public function getAttributeList() : array{
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$list = [];
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$count = $this->getUnsignedVarInt();
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for($i = 0; $i < $count; ++$i){
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$min = $this->getLFloat();
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$max = $this->getLFloat();
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$current = $this->getLFloat();
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$default = $this->getLFloat();
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$id = $this->getString();
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$list[] = new Attribute($id, $min, $max, $current, $default);
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}
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return $list;
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}
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/**
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* Writes a list of Attributes to the packet buffer using the standard format.
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*
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* @param Attribute ...$attributes
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*/
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public function putAttributeList(Attribute ...$attributes) : void{
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$this->putUnsignedVarInt(count($attributes));
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foreach($attributes as $attribute){
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$this->putLFloat($attribute->getMin());
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$this->putLFloat($attribute->getMax());
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$this->putLFloat($attribute->getCurrent());
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$this->putLFloat($attribute->getDefault());
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$this->putString($attribute->getId());
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}
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}
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/**
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* Reads and returns an EntityUniqueID
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*
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* @throws BinaryDataException
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*/
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public function getEntityUniqueId() : int{
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return $this->getVarLong();
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}
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/**
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* Writes an EntityUniqueID
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*/
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public function putEntityUniqueId(int $eid) : void{
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$this->putVarLong($eid);
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}
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/**
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* Reads and returns an EntityRuntimeID
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*
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* @throws BinaryDataException
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*/
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public function getEntityRuntimeId() : int{
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return $this->getUnsignedVarLong();
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}
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/**
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* Writes an EntityRuntimeID
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*/
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public function putEntityRuntimeId(int $eid) : void{
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$this->putUnsignedVarLong($eid);
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}
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/**
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* Reads an block position with unsigned Y coordinate.
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*
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* @param int $x reference parameter
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* @param int $y reference parameter
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* @param int $z reference parameter
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*
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* @throws BinaryDataException
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*/
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public function getBlockPosition(&$x, &$y, &$z) : void{
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$x = $this->getVarInt();
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$y = $this->getUnsignedVarInt();
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$z = $this->getVarInt();
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}
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/**
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* Writes a block position with unsigned Y coordinate.
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*/
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public function putBlockPosition(int $x, int $y, int $z) : void{
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$this->putVarInt($x);
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$this->putUnsignedVarInt($y);
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$this->putVarInt($z);
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}
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/**
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* Reads a block position with a signed Y coordinate.
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*
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* @param int $x reference parameter
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* @param int $y reference parameter
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* @param int $z reference parameter
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*
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* @throws BinaryDataException
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*/
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public function getSignedBlockPosition(&$x, &$y, &$z) : void{
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$x = $this->getVarInt();
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$y = $this->getVarInt();
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$z = $this->getVarInt();
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}
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/**
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* Writes a block position with a signed Y coordinate.
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*/
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public function putSignedBlockPosition(int $x, int $y, int $z) : void{
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$this->putVarInt($x);
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$this->putVarInt($y);
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$this->putVarInt($z);
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}
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/**
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* Reads a floating-point Vector3 object with coordinates rounded to 4 decimal places.
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*
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* @throws BinaryDataException
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*/
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public function getVector3() : Vector3{
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return new Vector3(
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$this->getRoundedLFloat(4),
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$this->getRoundedLFloat(4),
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$this->getRoundedLFloat(4)
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);
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}
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/**
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* Writes a floating-point Vector3 object, or 3x zero if null is given.
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*
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|
* Note: ONLY use this where it is reasonable to allow not specifying the vector.
|
|
* For all other purposes, use the non-nullable version.
|
|
*
|
|
* @see NetworkBinaryStream::putVector3()
|
|
*/
|
|
public function putVector3Nullable(?Vector3 $vector) : void{
|
|
if($vector !== null){
|
|
$this->putVector3($vector);
|
|
}else{
|
|
$this->putLFloat(0.0);
|
|
$this->putLFloat(0.0);
|
|
$this->putLFloat(0.0);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Writes a floating-point Vector3 object
|
|
*/
|
|
public function putVector3(Vector3 $vector) : void{
|
|
$this->putLFloat($vector->x);
|
|
$this->putLFloat($vector->y);
|
|
$this->putLFloat($vector->z);
|
|
}
|
|
|
|
/**
|
|
* @throws BinaryDataException
|
|
*/
|
|
public function getByteRotation() : float{
|
|
return ($this->getByte() * (360 / 256));
|
|
}
|
|
|
|
public function putByteRotation(float $rotation) : void{
|
|
$this->putByte((int) ($rotation / (360 / 256)));
|
|
}
|
|
|
|
/**
|
|
* Reads gamerules
|
|
* TODO: implement this properly
|
|
*
|
|
* @return mixed[][], members are in the structure [name => [type, value]]
|
|
* @phpstan-return array<string, array{0: int, 1: bool|int|float}>
|
|
*
|
|
* @throws PacketDecodeException
|
|
* @throws BinaryDataException
|
|
*/
|
|
public function getGameRules() : array{
|
|
$count = $this->getUnsignedVarInt();
|
|
$rules = [];
|
|
for($i = 0; $i < $count; ++$i){
|
|
$name = $this->getString();
|
|
$type = $this->getUnsignedVarInt();
|
|
$value = null;
|
|
switch($type){
|
|
case 1:
|
|
$value = $this->getBool();
|
|
break;
|
|
case 2:
|
|
$value = $this->getUnsignedVarInt();
|
|
break;
|
|
case 3:
|
|
$value = $this->getLFloat();
|
|
break;
|
|
default:
|
|
throw new PacketDecodeException("Unknown gamerule type $type");
|
|
}
|
|
|
|
$rules[$name] = [$type, $value];
|
|
}
|
|
|
|
return $rules;
|
|
}
|
|
|
|
/**
|
|
* Writes a gamerule array, members should be in the structure [name => [type, value]]
|
|
* TODO: implement this properly
|
|
*
|
|
* @param mixed[][] $rules
|
|
* @phpstan-param array<string, array{0: int, 1: bool|int|float}> $rules
|
|
*/
|
|
public function putGameRules(array $rules) : void{
|
|
$this->putUnsignedVarInt(count($rules));
|
|
foreach($rules as $name => $rule){
|
|
$this->putString($name);
|
|
$this->putUnsignedVarInt($rule[0]);
|
|
switch($rule[0]){
|
|
case 1:
|
|
$this->putBool($rule[1]);
|
|
break;
|
|
case 2:
|
|
$this->putUnsignedVarInt($rule[1]);
|
|
break;
|
|
case 3:
|
|
$this->putLFloat($rule[1]);
|
|
break;
|
|
default:
|
|
throw new \InvalidArgumentException("Invalid gamerule type " . $rule[0]);
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* @throws BinaryDataException
|
|
*/
|
|
public function getEntityLink() : EntityLink{
|
|
$link = new EntityLink();
|
|
|
|
$link->fromEntityUniqueId = $this->getEntityUniqueId();
|
|
$link->toEntityUniqueId = $this->getEntityUniqueId();
|
|
$link->type = $this->getByte();
|
|
$link->immediate = $this->getBool();
|
|
|
|
return $link;
|
|
}
|
|
|
|
public function putEntityLink(EntityLink $link) : void{
|
|
$this->putEntityUniqueId($link->fromEntityUniqueId);
|
|
$this->putEntityUniqueId($link->toEntityUniqueId);
|
|
$this->putByte($link->type);
|
|
$this->putBool($link->immediate);
|
|
}
|
|
|
|
/**
|
|
* @throws BinaryDataException
|
|
*/
|
|
public function getCommandOriginData() : CommandOriginData{
|
|
$result = new CommandOriginData();
|
|
|
|
$result->type = $this->getUnsignedVarInt();
|
|
$result->uuid = $this->getUUID();
|
|
$result->requestId = $this->getString();
|
|
|
|
if($result->type === CommandOriginData::ORIGIN_DEV_CONSOLE or $result->type === CommandOriginData::ORIGIN_TEST){
|
|
$result->varlong1 = $this->getVarLong();
|
|
}
|
|
|
|
return $result;
|
|
}
|
|
|
|
public function putCommandOriginData(CommandOriginData $data) : void{
|
|
$this->putUnsignedVarInt($data->type);
|
|
$this->putUUID($data->uuid);
|
|
$this->putString($data->requestId);
|
|
|
|
if($data->type === CommandOriginData::ORIGIN_DEV_CONSOLE or $data->type === CommandOriginData::ORIGIN_TEST){
|
|
$this->putVarLong($data->varlong1);
|
|
}
|
|
}
|
|
|
|
public function getStructureSettings() : StructureSettings{
|
|
$result = new StructureSettings();
|
|
|
|
$result->paletteName = $this->getString();
|
|
|
|
$result->ignoreEntities = $this->getBool();
|
|
$result->ignoreBlocks = $this->getBool();
|
|
|
|
$this->getBlockPosition($result->structureSizeX, $result->structureSizeY, $result->structureSizeZ);
|
|
$this->getBlockPosition($result->structureOffsetX, $result->structureOffsetY, $result->structureOffsetZ);
|
|
|
|
$result->lastTouchedByPlayerID = $this->getEntityUniqueId();
|
|
$result->rotation = $this->getByte();
|
|
$result->mirror = $this->getByte();
|
|
$result->integrityValue = $this->getFloat();
|
|
$result->integritySeed = $this->getInt();
|
|
$result->pivot = $this->getVector3();
|
|
|
|
return $result;
|
|
}
|
|
|
|
public function putStructureSettings(StructureSettings $structureSettings) : void{
|
|
$this->putString($structureSettings->paletteName);
|
|
|
|
$this->putBool($structureSettings->ignoreEntities);
|
|
$this->putBool($structureSettings->ignoreBlocks);
|
|
|
|
$this->putBlockPosition($structureSettings->structureSizeX, $structureSettings->structureSizeY, $structureSettings->structureSizeZ);
|
|
$this->putBlockPosition($structureSettings->structureOffsetX, $structureSettings->structureOffsetY, $structureSettings->structureOffsetZ);
|
|
|
|
$this->putEntityUniqueId($structureSettings->lastTouchedByPlayerID);
|
|
$this->putByte($structureSettings->rotation);
|
|
$this->putByte($structureSettings->mirror);
|
|
$this->putFloat($structureSettings->integrityValue);
|
|
$this->putInt($structureSettings->integritySeed);
|
|
$this->putVector3($structureSettings->pivot);
|
|
}
|
|
|
|
public function getStructureEditorData() : StructureEditorData{
|
|
$result = new StructureEditorData();
|
|
|
|
$result->structureName = $this->getString();
|
|
$result->structureDataField = $this->getString();
|
|
|
|
$result->includePlayers = $this->getBool();
|
|
$result->showBoundingBox = $this->getBool();
|
|
|
|
$result->structureBlockType = $this->getVarInt();
|
|
$result->structureSettings = $this->getStructureSettings();
|
|
$result->structureRedstoneSaveMove = $this->getVarInt();
|
|
|
|
return $result;
|
|
}
|
|
|
|
public function putStructureEditorData(StructureEditorData $structureEditorData) : void{
|
|
$this->putString($structureEditorData->structureName);
|
|
$this->putString($structureEditorData->structureDataField);
|
|
|
|
$this->putBool($structureEditorData->includePlayers);
|
|
$this->putBool($structureEditorData->showBoundingBox);
|
|
|
|
$this->putVarInt($structureEditorData->structureBlockType);
|
|
$this->putStructureSettings($structureEditorData->structureSettings);
|
|
$this->putVarInt($structureEditorData->structureRedstoneSaveMove);
|
|
}
|
|
}
|