Dylan K. Taylor c05f6db8d9
Bed and Skull items now return a correct block, with appropriate type information
I wanted to do the same for banners, but unfortunately banners are a tad more complicated.
2021-06-30 17:27:14 +01:00

52 lines
1.3 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
declare(strict_types=1);
namespace pocketmine\item;
use pocketmine\block\Block;
use pocketmine\block\utils\DyeColor;
use pocketmine\block\VanillaBlocks;
class Bed extends Item{
/** @var DyeColor */
private $color;
public function __construct(ItemIdentifier $identifier, string $name, DyeColor $color){
parent::__construct($identifier, $name);
$this->color = $color;
}
public function getColor() : DyeColor{
return $this->color;
}
public function getBlock(?int $clickedFace = null) : Block{
return VanillaBlocks::BED()->setColor($this->color);
}
public function getMaxStackSize() : int{
return 1;
}
}