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https://github.com/pmmp/PocketMine-MP.git
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200 lines
5.4 KiB
PHP
200 lines
5.4 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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/**
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* Handles the creation of virtual inventories or mapped to an InventoryHolder
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*/
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namespace pocketmine\inventory;
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use pocketmine\item\Item;
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use pocketmine\player\Player;
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use pocketmine\utils\ObjectSet;
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interface Inventory{
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public const MAX_STACK = 64;
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/**
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* Returns the number of slots in the inventory.
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*/
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public function getSize() : int;
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/**
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* Returns the maximum stack size for items in this inventory. Individual item types (such as armor or tools) may
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* have a smaller maximum stack size.
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*/
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public function getMaxStackSize() : int;
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/**
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* Sets the maximum stack size for items in this inventory.
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*/
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public function setMaxStackSize(int $size) : void;
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/**
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* Returns the item in the specified slot.
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*/
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public function getItem(int $index) : Item;
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/**
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* Puts an Item in a slot.
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*/
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public function setItem(int $index, Item $item) : void;
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/**
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* Returns an array of all the itemstacks in the inventory, indexed by their slot number.
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* Empty slots are not included unless includeEmpty is true.
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*
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* @return Item[]
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* @phpstan-return array<int, Item>
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*/
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public function getContents(bool $includeEmpty = false) : array;
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/**
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* Sets the contents of the inventory. Non-numeric offsets or offsets larger than the size of the inventory are
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* ignored.
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*
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* @param Item[] $items
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* @phpstan-param array<int, Item> $items
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*/
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public function setContents(array $items) : void;
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/**
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* Stores the given Items in the inventory.
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* This will add to any non-full existing stacks first, and then put the remaining items in empty slots if there are
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* any available.
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*
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* Returns an array of items which could not fit in the inventory.
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*
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* @return Item[]
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*/
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public function addItem(Item ...$slots) : array;
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/**
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* Checks if a given Item can be added to the inventory
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*/
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public function canAddItem(Item $item) : bool;
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/**
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* Returns how many items from the given itemstack can be added to this inventory.
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*/
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public function getAddableItemQuantity(Item $item) : int;
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/**
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* Returns whether the total amount of matching items is at least the stack size of the given item. Multiple stacks
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* of the same item are added together.
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*
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* If the input item has specific NBT, only items with the same type and NBT will match. Otherwise, only the item
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* type is checked.
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*/
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public function contains(Item $item) : bool;
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/**
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* Returns all matching items in the inventory, irrespective of stack size. The returned array is indexed by slot
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* number.
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*
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* If the input item has specific NBT, only items with the same type and NBT will match. Otherwise, only the item
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* type is checked.
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*
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* @return Item[]
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* @phpstan-return array<int, Item>
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*/
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public function all(Item $item) : array;
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/**
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* Returns the first slot number containing a matching item with a stack size greater than or equal to the input item.
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*
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* If the input item has specific NBT, or if $exact is true, only items with the same type and NBT will match.
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* Otherwise, only the item type is checked.
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*/
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public function first(Item $item, bool $exact = false) : int;
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/**
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* Returns the first empty slot, or -1 if not found
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*/
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public function firstEmpty() : int;
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/**
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* Returns whether the given slot is empty.
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*/
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public function isSlotEmpty(int $index) : bool;
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/**
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* Clears all slots containing items equivalent to the given item.
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*
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* If the input item has specific NBT, only items with the same type and NBT will match. Otherwise, only the item
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* type is checked.
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*/
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public function remove(Item $item) : void;
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/**
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* Removes items from the inventory in the amounts specified by the given itemstacks.
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* Returns an array of items that couldn't be removed.
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*
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* If the input item has specific NBT, only items with the same type and NBT will match. Otherwise, only the item
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* type is checked.
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*
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* @return Item[]
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*/
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public function removeItem(Item ...$slots) : array;
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/**
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* Will clear a specific slot
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*/
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public function clear(int $index) : void;
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/**
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* Clears all the slots
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*/
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public function clearAll() : void;
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/**
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* Swaps the specified slots.
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*/
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public function swap(int $slot1, int $slot2) : void;
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/**
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* Gets all the Players viewing the inventory
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* Players will view their inventory at all times, even when not open.
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*
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* @return Player[]
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*/
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public function getViewers() : array;
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/**
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* Called when a player opens this inventory.
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*/
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public function onOpen(Player $who) : void;
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public function onClose(Player $who) : void;
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/**
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* Returns whether the specified slot exists in the inventory.
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*/
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public function slotExists(int $slot) : bool;
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/**
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* @return InventoryListener[]|ObjectSet
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* @phpstan-return ObjectSet<InventoryListener>
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*/
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public function getListeners() : ObjectSet;
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}
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