mirror of
https://github.com/pmmp/PocketMine-MP.git
synced 2025-07-11 04:17:48 +00:00
185 lines
5.8 KiB
PHP
185 lines
5.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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#include <rules/DataPacket.h>
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use pocketmine\network\mcpe\handler\PacketHandler;
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class BossEventPacket extends DataPacket implements ClientboundPacket, ServerboundPacket{
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public const NETWORK_ID = ProtocolInfo::BOSS_EVENT_PACKET;
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/* S2C: Shows the boss-bar to the player. */
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public const TYPE_SHOW = 0;
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/* C2S: Registers a player to a boss fight. */
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public const TYPE_REGISTER_PLAYER = 1;
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/* S2C: Removes the boss-bar from the client. */
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public const TYPE_HIDE = 2;
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/* C2S: Unregisters a player from a boss fight. */
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public const TYPE_UNREGISTER_PLAYER = 3;
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/* S2C: Sets the bar percentage. */
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public const TYPE_HEALTH_PERCENT = 4;
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/* S2C: Sets title of the bar. */
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public const TYPE_TITLE = 5;
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/* S2C: Not sure on this. Includes color and overlay fields, plus an unknown short. TODO: check this */
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public const TYPE_UNKNOWN_6 = 6;
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/* S2C: Not implemented :( Intended to alter bar appearance, but these currently produce no effect on client-side whatsoever. */
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public const TYPE_TEXTURE = 7;
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/** @var int */
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public $bossEid;
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/** @var int */
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public $eventType;
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/** @var int (long) */
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public $playerEid;
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/** @var float */
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public $healthPercent;
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/** @var string */
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public $title;
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/** @var int */
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public $unknownShort;
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/** @var int */
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public $color;
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/** @var int */
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public $overlay;
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private static function base(int $bossEntityUniqueId, int $eventId) : self{
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$result = new self;
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$result->bossEid = $bossEntityUniqueId;
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$result->eventType = $eventId;
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return $result;
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}
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public static function show(int $bossEntityUniqueId, string $title, float $healthPercent, int $unknownShort = 0) : self{
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$result = self::base($bossEntityUniqueId, self::TYPE_SHOW);
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$result->title = $title;
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$result->healthPercent = $healthPercent;
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$result->unknownShort = $unknownShort;
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$result->color = 0; //hardcoded due to being useless
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$result->overlay = 0;
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return $result;
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}
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public static function hide(int $bossEntityUniqueId) : self{
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return self::base($bossEntityUniqueId, self::TYPE_HIDE);
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}
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public static function registerPlayer(int $bossEntityUniqueId, int $playerEntityUniqueId) : self{
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$result = self::base($bossEntityUniqueId, self::TYPE_REGISTER_PLAYER);
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$result->playerEid = $playerEntityUniqueId;
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return $result;
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}
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public static function unregisterPlayer(int $bossEntityUniqueId, int $playerEntityUniqueId) : self{
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$result = self::base($bossEntityUniqueId, self::TYPE_UNREGISTER_PLAYER);
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$result->playerEid = $playerEntityUniqueId;
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return $result;
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}
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public static function healthPercent(int $bossEntityUniqueId, float $healthPercent) : self{
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$result = self::base($bossEntityUniqueId, self::TYPE_HEALTH_PERCENT);
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$result->healthPercent = $healthPercent;
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return $result;
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}
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public static function title(int $bossEntityUniqueId, string $title) : self{
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$result = self::base($bossEntityUniqueId, self::TYPE_TITLE);
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$result->title = $title;
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return $result;
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}
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public static function unknown6(int $bossEntityUniqueId, int $unknownShort) : self{
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$result = self::base($bossEntityUniqueId, self::TYPE_UNKNOWN_6);
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$result->unknownShort = $unknownShort;
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$result->color = 0; //hardcoded due to being useless
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$result->overlay = 0;
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return $result;
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}
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protected function decodePayload() : void{
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$this->bossEid = $this->getEntityUniqueId();
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$this->eventType = $this->getUnsignedVarInt();
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switch($this->eventType){
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case self::TYPE_REGISTER_PLAYER:
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case self::TYPE_UNREGISTER_PLAYER:
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$this->playerEid = $this->getEntityUniqueId();
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break;
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_SHOW:
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$this->title = $this->getString();
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$this->healthPercent = $this->getLFloat();
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_UNKNOWN_6:
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$this->unknownShort = $this->getLShort();
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case self::TYPE_TEXTURE:
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$this->color = $this->getUnsignedVarInt();
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$this->overlay = $this->getUnsignedVarInt();
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break;
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case self::TYPE_HEALTH_PERCENT:
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$this->healthPercent = $this->getLFloat();
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break;
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case self::TYPE_TITLE:
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$this->title = $this->getString();
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break;
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default:
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break;
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}
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}
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protected function encodePayload() : void{
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$this->putEntityUniqueId($this->bossEid);
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$this->putUnsignedVarInt($this->eventType);
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switch($this->eventType){
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case self::TYPE_REGISTER_PLAYER:
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case self::TYPE_UNREGISTER_PLAYER:
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$this->putEntityUniqueId($this->playerEid);
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break;
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_SHOW:
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$this->putString($this->title);
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$this->putLFloat($this->healthPercent);
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/** @noinspection PhpMissingBreakStatementInspection */
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case self::TYPE_UNKNOWN_6:
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$this->putLShort($this->unknownShort);
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case self::TYPE_TEXTURE:
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$this->putUnsignedVarInt($this->color);
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$this->putUnsignedVarInt($this->overlay);
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break;
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case self::TYPE_HEALTH_PERCENT:
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$this->putLFloat($this->healthPercent);
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break;
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case self::TYPE_TITLE:
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$this->putString($this->title);
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break;
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default:
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break;
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}
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}
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public function handle(PacketHandler $handler) : bool{
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return $handler->handleBossEvent($this);
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}
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}
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