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PocketMine-MP/src/pocketmine/entity/Item.php

230 lines
5.6 KiB
PHP

<?php
/*
*
* ____ _ _ __ __ _ __ __ ____
* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* @author PocketMine Team
* @link http://www.pocketmine.net/
*
*
*/
namespace pocketmine\entity;
use pocketmine\event\entity\EntityDamageEvent;
use pocketmine\event\entity\EntityRegainHealthEvent;
use pocketmine\event\entity\ItemDespawnEvent;
use pocketmine\event\entity\ItemSpawnEvent;
use pocketmine\item\Item as ItemItem;
use pocketmine\math\Vector3;
use pocketmine\nbt\tag\Byte;
use pocketmine\nbt\tag\Compound;
use pocketmine\nbt\tag\Short;
use pocketmine\nbt\tag\String;
use pocketmine\network\Network;
use pocketmine\network\protocol\AddItemEntityPacket;
use pocketmine\Player;
class Item extends Entity{
const NETWORK_ID = 64;
protected $owner = null;
protected $thrower = null;
protected $pickupDelay = 0;
/** @var ItemItem */
protected $item;
public $width = 0.25;
public $length = 0.25;
public $height = 0.25;
protected $gravity = 0.04;
protected $drag = 0.02;
public $canCollide = false;
protected function initEntity(){
parent::initEntity();
$this->setMaxHealth(5);
$this->setHealth($this->namedtag["Health"]);
if(isset($this->namedtag->Age)){
$this->age = $this->namedtag["Age"];
}
if(isset($this->namedtag->PickupDelay)){
$this->pickupDelay = $this->namedtag["PickupDelay"];
}
if(isset($this->namedtag->Owner)){
$this->owner = $this->namedtag["Owner"];
}
if(isset($this->namedtag->Thrower)){
$this->thrower = $this->namedtag["Thrower"];
}
$this->item = ItemItem::get($this->namedtag->Item["id"], $this->namedtag->Item["Damage"], $this->namedtag->Item["Count"]);
$this->server->getPluginManager()->callEvent(new ItemSpawnEvent($this));
}
public function onUpdate($currentTick){
if($this->closed){
return false;
}
$tickDiff = $currentTick - $this->lastUpdate;
if($tickDiff <= 0){
return false;
}
$this->lastUpdate = $currentTick;
$this->timings->startTiming();
$hasUpdate = $this->entityBaseTick($tickDiff);
if($this->isAlive()){
if($this->pickupDelay > 0 and $this->pickupDelay < 32767){ //Infinite delay
$this->pickupDelay -= $tickDiff;
if($this->pickupDelay < 0){
$this->pickupDelay = 0;
}
}
$this->motionY -= $this->gravity;
$this->checkObstruction($this->x, $this->y, $this->z);
$this->move($this->motionX, $this->motionY, $this->motionZ);
$friction = 1 - $this->drag;
if($this->onGround and (abs($this->motionX) > 0.00001 or abs($this->motionZ) > 0.00001)){
$friction = $this->getLevel()->getBlock($this->temporalVector->setComponents((int) floor($this->x), (int) floor($this->y - 1), (int) floor($this->z) - 1))->getFrictionFactor() * $friction;
}
$this->motionX *= $friction;
$this->motionY *= 1 - $this->drag;
$this->motionZ *= $friction;
if($this->onGround){
$this->motionY *= -0.5;
}
$this->updateMovement();
if($this->age > 6000){
$this->server->getPluginManager()->callEvent($ev = new ItemDespawnEvent($this));
if($ev->isCancelled()){
$this->age = 0;
}else{
$this->kill();
$hasUpdate = true;
}
}
}
$this->timings->stopTiming();
return $hasUpdate or !$this->onGround or abs($this->motionX) > 0.00001 or abs($this->motionY) > 0.00001 or abs($this->motionZ) > 0.00001;
}
public function saveNBT(){
parent::saveNBT();
$this->namedtag->Item = new Compound("Item", [
"id" => new Short("id", $this->item->getId()),
"Damage" => new Short("Damage", $this->item->getDamage()),
"Count" => new Byte("Count", $this->item->getCount())
]);
$this->namedtag->Health = new Short("Health", $this->getHealth());
$this->namedtag->Age = new Short("Age", $this->age);
$this->namedtag->PickupDelay = new Short("PickupDelay", $this->pickupDelay);
if($this->owner !== null){
$this->namedtag->Owner = new String("Owner", $this->owner);
}
if($this->thrower !== null){
$this->namedtag->Thrower = new String("Thrower", $this->thrower);
}
}
/**
* @return ItemItem
*/
public function getItem(){
return $this->item;
}
public function canCollideWith(Entity $entity){
return false;
}
/**
* @return int
*/
public function getPickupDelay(){
return $this->pickupDelay;
}
/**
* @param int $delay
*/
public function setPickupDelay($delay){
$this->pickupDelay = $delay;
}
/**
* @return string
*/
public function getOwner(){
return $this->owner;
}
/**
* @param string $owner
*/
public function setOwner($owner){
$this->owner = $owner;
}
/**
* @return string
*/
public function getThrower(){
return $this->thrower;
}
/**
* @param string $thrower
*/
public function setThrower($thrower){
$this->thrower = $thrower;
}
public function spawnTo(Player $player){
$pk = new AddItemEntityPacket();
$pk->eid = $this->getId();
$pk->x = $this->x;
$pk->y = $this->y;
$pk->z = $this->z;
$pk->speedX = $this->motionX;
$pk->speedY = $this->motionY;
$pk->speedZ = $this->motionZ;
$pk->item = $this->getItem();
$player->dataPacket($pk->setChannel(Network::CHANNEL_ENTITY_SPAWNING));
$this->sendData($player);
parent::spawnTo($player);
}
}