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https://github.com/pmmp/PocketMine-MP.git
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since a while ago, we're anyway just discarding the internal buffer anyway when the packet is repeatedly encoded, so this doesn't serve any advantage anymore. We do need a system to be able to reuse encoded packet buffers, but right now we're not reusing them anyway.
58 lines
1.8 KiB
PHP
58 lines
1.8 KiB
PHP
<?php
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/*
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*
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* ____ _ _ __ __ _ __ __ ____
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* | _ \ ___ ___| | _____| |_| \/ (_)_ __ ___ | \/ | _ \
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* | |_) / _ \ / __| |/ / _ \ __| |\/| | | '_ \ / _ \_____| |\/| | |_) |
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* | __/ (_) | (__| < __/ |_| | | | | | | | __/_____| | | | __/
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* |_| \___/ \___|_|\_\___|\__|_| |_|_|_| |_|\___| |_| |_|_|
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* @author PocketMine Team
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* @link http://www.pocketmine.net/
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*
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*
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*/
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declare(strict_types=1);
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namespace pocketmine\network\mcpe\protocol;
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use pocketmine\network\mcpe\protocol\serializer\PacketSerializer;
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interface Packet{
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public function pid() : int;
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public function getName() : string;
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public function canBeSentBeforeLogin() : bool;
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/**
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* @throws PacketDecodeException
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*/
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public function decode(PacketSerializer $in) : void;
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public function encode(PacketSerializer $out) : void;
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/**
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* Performs handling for this packet. Usually you'll want an appropriately named method in the session handler for
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* this.
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*
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* This method returns a bool to indicate whether the packet was handled or not. If the packet was unhandled, a
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* debug message will be logged with a hexdump of the packet.
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*
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* Typically this method returns the return value of the handler in the supplied PacketHandler. See other packets
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* for examples how to implement this.
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*
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* @return bool true if the packet was handled successfully, false if not.
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* @throws PacketDecodeException if broken data was found in the packet
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*/
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public function handle(PacketHandlerInterface $handler) : bool;
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}
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