Files
PocketMine-MP/src/pocketmine/network/mcpe
Dylan K. Taylor 02efa93e3a PlayerPreLoginEvent: New, more elegant way to control authentication requirement
Previously the only way to deal with this was to cancel the PlayerKickEvent generated by lack of authentication. Now, plugins can decide whether auth should be required for a specific player. The default is whatever xbox-auth is set to in server.properties.

cc @Johnmacrocraft
2018-12-23 18:24:33 +00:00
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2018-12-12 19:51:41 +00:00
2018-12-20 20:02:16 +00:00
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2018-01-28 13:08:11 +00:00